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Thread: I quit

  1. #111
    Player
    NewSinz's Avatar
    Join Date
    Dec 2013
    Posts
    54
    Character
    Gerky Mayvian
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I dont get it. All of the tanks in my Free Company have not complained at all about the changes. I have healed for EVERY single one of them and I have had 0 issues keeping them alive. Paladin easier to keep up? Sure. But its not that big of a difference. The only thing I see people crying about on the forums is "Oh noes my dps is not high enough anymore!" Sorry. You're a tank. Question yourself: "Am I holding aggro? Yes? Ok im performing my duty. Am I not holding aggro? Yes? Then I should look a little more into what I am doing wrong."
    (0)

  2. #112
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Joladis View Post
    Yes they made changes to the jobs and yes some are worst than others but overall most people are happy with the class changes. I am a main healer and I wasn't happy with the changes at first but after learning to change the way I play a little and seeing what they did with the changes I gotta say that it feels better than it did before. Is it harder yes but that just means I gotta up my game and I look forward to the challenge.
    I absolutely love how some people just come in here and say "most people are happy with the changes" with no proof whatsoever to back it up. Also you don't have to click on threads if you don't want to. It seems like that's hard for some people.

    You remind me of something someone once said on reddit.

    "My name is Susie Snowflake and I should be exempt from ever seeing content in this subreddit that does not match my interests."
    Also, see my reply here as to proof that many people are not happy with the changes to their jobs. Seems like MCHs aren't happy with their job either according to this comment thread. There's a 31 page thread on the JP forums about the VIT AP change.

    And we're giving vital feedback so players will continue to play tanks. It does not dwell well for the overall population if the population of tanks decreases.
    (2)
    Last edited by YitharV2; 06-29-2017 at 04:24 AM.

  3. #113
    Player
    Cyril_Nex's Avatar
    Join Date
    Aug 2013
    Location
    Gridania, Home is Uldah
    Posts
    12
    Character
    Cyril Nex
    World
    Coeurl
    Main Class
    Ninja Lv 70
    Stick around, the company seems very responsive to problems so I think this is something they will address rather quickly.
    (0)

  4. #114
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by NewSinz View Post
    I dont get it. All of the tanks in my Free Company have not complained at all about the changes. I have healed for EVERY single one of them and I have had 0 issues keeping them alive. Paladin easier to keep up? Sure. But its not that big of a difference. The only thing I see people crying about on the forums is "Oh noes my dps is not high enough anymore!" Sorry. You're a tank. Question yourself: "Am I holding aggro? Yes? Ok im performing my duty. Am I not holding aggro? Yes? Then I should look a little more into what I am doing wrong."
    Assuming good cooldown usage, not much has changed in terms of tank survivability (besides stuff hitting harder), so I'm not sure what you're saying about having issues to keep them alive?

    I really wish people would stop saying that. Yes, the DPS has been lowered. But guess what? Tanks can still do an upward of 2.5k DPS or so. I've never even hit that high on a tank, so why would I be complaining about DPS parses? Take a look at this if you're actually interested in why we're upset.

    If nothing changes, aggro (specifically on trash) will become harder to hold in the future (note that neither WAR nor PLD got enmity buffs on their AoE skills), because DPS are getting damage from both their main stat and substats. Now DPS do have CDs to manage enmity, but I wouldn't expect pugs to use them.
    (0)

  5. #115
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    YitharV2, Warriors did get a big sustainability nerf. They removed blood bath, lowered how much their two healing attacks heal back and because of doing lower damage you could say they got 2x nerfed on their self-sustainment.
    (1)

  6. #116
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Ogulbuk View Post
    YitharV2, Warriors did get a big sustainability nerf. They removed blood bath, lowered how much their two healing attacks heal back and because of doing lower damage you could say they got 2x nerfed on their self-sustainment.
    I played a Warrior during Heavensward, lol. I'm also aware of the changes to IB and SP. The IB/SP change isn't super significant tbh. However, we also did get Rampart, which is a step up from Foresight.

    I would say if a Warrior stayed in Defiance (which seems to be what SE wants), the survivability difference between then and now is not that different. However, in Deliverance, Fell Cleave and Decimate did make Bloodbath a very powerful CD.

    I mean you still have Equilibrium, Thrill of Battle, Vengeance, Raw Intuition, Inner Beast. All very powerful CDs.
    (1)
    Last edited by YitharV2; 06-29-2017 at 04:52 AM.

  7. #117
    Player
    SeriousxSarcasm's Avatar
    Join Date
    Mar 2016
    Location
    Ul'dah
    Posts
    427
    Character
    Mandar Magoo
    World
    Cactuar
    Main Class
    Botanist Lv 80
    Quote Originally Posted by Yallaid View Post
    SMN seems to be a great example of this, beyond the numerical nerfs and changes, the way the Aetherflow interacts with the Dreadwyrm trance changed so much that the class is far far more punishing to mistakes. And players have a much more limited set of skills available to them when they are, say, between pulls in a 4-man dungeon.
    .... Are you a SMN? Because I can assure you, as a SMN main, the changes they made to Aethertrail stacks not having a count down has been nothing but a blessing. I no longer have to worry about stacks dropping between mobs or while dodging boss mechanics. It's annoying that I can't refresh aetherflow while in dreadwyrm trance (I used to in order to shave off a few extra seconds of cooldown time)... Or more specifically, it's annoying that you can still refresh it, but all it does is put Aetherflow into cooldown without giving you anything for it. XP But the fact is, that is something I will eventually train myself to avoid doing.

    All of my damage got nerfed, but it's a lot more sustained than it used to be, cooldowns are shorter, I don't lose a sh*t ton of damage if I mess up and time Painflare poorly, or if the tank isn't speedrunning... Honestly I think you picked one of the worst classes for an example, there are very few SMNs I know that're dissatisfied with the changes. Our biggest complaint is the loss of Sustain for Titan-egi in solo content lol.
    (0)

  8. #118
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Quote Originally Posted by NewSinz View Post
    I dont get it. All of the tanks in my Free Company have not complained at all about the changes. I have healed for EVERY single one of them and I have had 0 issues keeping them alive. Paladin easier to keep up? Sure. But its not that big of a difference. The only thing I see people crying about on the forums is "Oh noes my dps is not high enough anymore!" Sorry. You're a tank. Question yourself: "Am I holding aggro? Yes? Ok im performing my duty. Am I not holding aggro? Yes? Then I should look a little more into what I am doing wrong."
    Sharp, tank's is a valueble thing, but should come after everything else.
    (0)

  9. #119
    Player
    Mnemosynia's Avatar
    Join Date
    Mar 2017
    Location
    NY
    Posts
    127
    Character
    Lilith Pendragon
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by ManuelBravo View Post
    If it's so broken why are so many people still on?
    A lot of DPS is on, if I recall DPS queue times are upwards of 25mins that's the same as it was towards the ending of HW maybe even longer there maybe people on but they certainly aren't tanks.

    Quote Originally Posted by Llevron View Post
    At a certain point you are going to have to accept that everything wont be perfect and, like a tank, take the hit and keep it moving.
    I did I opted to refuse to pay for there services untill balances come about as I said in my OP.
    (3)
    Last edited by Mnemosynia; 06-29-2017 at 04:53 AM.
    6/20/17 The day that Dark Knights truly accepted the darkness good night sweet princess.

  10. #120
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by YitharV2 View Post
    I played a Warrior during Heavensward, lol. I'm also aware of the changes to IB and SP. The IB/SP change isn't super significant tbh. However, we also did get Rampart, which is a step up from Foresight.

    I would say if a Warrior stayed in Defiance (which seems to be what SE wants), the survivability difference between then and now is not that different. However, in Deliverance, Fell Cleave and Decimate did make Bloodbath a very powerful CD.

    I mean you still have Equilibrium, Thrill of Battle, Vengeance, Raw Intuition, Inner Beast. All very powerful CDs.
    There wont ever be anything like Unchained And/or Berserk +Blood Bath + Overpower Spam on a group of foes.

    Not sure about DRK, but PLD can heal themselves for so much more with Clemency.

    I never miss any of this on boss fights, but I sure miss it in large spawn piles.
    (0)
    Last edited by Ogulbuk; 06-29-2017 at 05:02 AM.

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