Quote Originally Posted by SeriousxSarcasm View Post
.... Are you a SMN? Because I can assure you, as a SMN main, the changes they made to Aethertrail stacks not having a count down has been nothing but a blessing. I no longer have to worry about stacks dropping between mobs or while dodging boss mechanics. It's annoying that I can't refresh aetherflow while in dreadwyrm trance (I used to in order to shave off a few extra seconds of cooldown time)... Or more specifically, it's annoying that you can still refresh it, but all it does is put Aetherflow into cooldown without giving you anything for it. XP But the fact is, that is something I will eventually train myself to avoid doing.

All of my damage got nerfed, but it's a lot more sustained than it used to be, cooldowns are shorter, I don't lose a sh*t ton of damage if I mess up and time Painflare poorly, or if the tank isn't speedrunning... Honestly I think you picked one of the worst classes for an example, there are very few SMNs I know that're dissatisfied with the changes. Our biggest complaint is the loss of Sustain for Titan-egi in solo content lol.
Haha, no I don't play SMN I main healer. But my co-DPS plays SMN exclusively and I know for a fact that they would blow a gasket if I showed them your post. They have been complaining my ear off since SB release (and a little before tbh) in pretty much every instance we've run together. Apparently now when you're at 3 Aethertrail it is impossible to gain Aetherflow, and so it's impossible to use any Aetherflow reliant spells until you go into Dreadwyrm trance and complete that whole part of your cycle. I heard them say that the class seems to work correctly up to 50, but once they introduce Aethertrail stacks it becomes frustrating and restrictive compared to how it used to play.

I'm not going to show them your post though so they can follow up to clarify because I value my own peace of mind at home. I will just say, it may be a minority of SMN's that aren't happy -- but boy are they unhappy.

I don't think that's something that should happen following a class re-balance.