This is foolish -- players from nearly every class except for a select few which were very meticulously overhauled (BRD, PLD) have been making posts asking about questionable changes to their job. In their effort to reduce the complexity of many classes they seem to have inadvertently removed or changed aspects of class' playstyles, to the extent that many people feel that the 4.0 classes aren't even the same as their 3.0 counterparts.
SMN seems to be a great example of this, beyond the numerical nerfs and changes, the way the Aetherflow interacts with the Dreadwyrm trance changed so much that the class is far far more punishing to mistakes. And players have a much more limited set of skills available to them when they are, say, between pulls in a 4-man dungeon.
At a certain point it becomes questionable to expect the player-base to simply 'adjust' to any and every change made to their class.


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