I hope that after all this ground work gets patched up to v2.0 that you could have multi duty quests, quests that require to have the player leveled up in 2 or more duties in order to start and finish with the quest.

Quests that would give your duties more purpose than just crafting and gathering.
Examples would be like... Make this Axe with the metal that you get from a certain rock and then pour blood over it with the fish that you find in a certain pond then, kill this monster with it that has been threatening the hamlet.

That would require Smithing, Mining, Fishing, and Marauder. Make it so that the level requirement are not all the same and not just multiples of 5 or 2. Start making quests that require low levels at first and go from there, for the example I just gave it could be like Mauauder 13, fishing 7, smithing 8, and mining 10. I think it would give players more motivation to craft and gather because you can't buy quests but you can buy materials and items. Also, you could make some gathering and crafting materials that are high level materials untradable. It would make crafting and gathering more fun and appealing.