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  1. #1
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by HyoMinPark View Post
    I'm sure there will be a lot of changes to all jobs throughout Stormblood just like in ARR and HW.
    Mostlikely will yes. I agree on what you are saying, but I seriously can't grasp it when people on this forum claims they don't need any tool to get good. You don't really need to if you know how it all floats, however it helps. I just can't understand why some people say they can figure it out on their own, but in reality they wait for some guy to fix it for them so then can learn the rotation.
    (0)

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by akaneakki View Post
    Mostlikely will yes. I agree on what you are saying, but I seriously can't grasp it when people on this forum claims they don't need any tool to get good. You don't really need to if you know how it all floats, however it helps. I just can't understand why some people say they can figure it out on their own, but in reality they wait for some guy to fix it for them so then can learn the rotation.
    If you need a tool other than the training dummy, then you're not playing the game as it was intended.

    Things like the Jump potions and PotD have basically made a mockery of players learning anything, because those level 32-49 dungeons progressed in a way for you to learn those skills as you got them. PotD, you might be that level for about 5 minutes. When those skill gauge manuals come up, you have no time to read it and just click it off.

    On the other hand PotD is a good way to find out if you like or hate doing a certain job. So maybe RDM or SAM is not for you, get it to 60 within the PotD and find out if you like playing it, otherwise try something else.
    (0)
    Last edited by KisaiTenshi; 06-27-2017 at 08:35 PM.

  3. #3
    Player
    Tarrtarus's Avatar
    Join Date
    Apr 2011
    Posts
    63
    Character
    Sherru Ionarra
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Seriously? The expansion has been out for 6 days officially. 10 new levels, new traits, new skills, and drastically changed rotations. Give it time.
    (4)

  4. #4
    Player
    Draxxion's Avatar
    Join Date
    Feb 2015
    Posts
    231
    Character
    Draco'li Tayuun
    World
    Faerie
    Main Class
    Red Mage Lv 80
    To put it simply, a lot of people don't realize that they are doing it wrong. There is no feedback in game other then other players. If another player who plays the same job doesn't say something then they will not change. But, then you get the argument of why is "rotation" (say that loosely as many jobs I have played may have a set opener, but after that it is a prioity system) A verses rotation B better? There is nothing in the game that gives you feedback. Oh you didn't beat the rage timer? How do you know it is the Ninja or the Bard that might be off "rotation" wise? There are of course cases where it is obvious, but what about those cases that are not? How do I know I can do X and get another 100 dps out of it? What is my dps anyways? There are no mods or interface indicators telling me how I am doing.

    Then there is the other argument of "You don't pay my sub", but I actually think this argument is rarer then these forums may hint at. I think it is more of a reaction argument because people are more looking for proof or some way to back up why x "rotation" is right, but because again the game doesn't back it up and if the enemy is dying then why should the person making such an argument change? In the end both arguments are the same in that the game doesn't give any feedback other then things not dying, but if you are getting through content then dps will continue not knowing there is a better way to do things.
    (5)
    Last edited by Draxxion; 06-27-2017 at 04:36 AM.

  5. #5
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Draxxion View Post
    *snip* Then there is the other argument of "You don't pay my sub", but I actually think this argument is rarer than these forums may hint at. *snip*
    True. I can honestly say I have never seen that argument used in an instance.

    I believe a lot of players know their rotations, after all the game points outs our general rotations pretty well, but they get flustered in the heat of the moment. As a species, we don't multitask well.

    Dodging AoEs, watching for mob & boss mechanics, following a priority list, all while spell effects and other things are going off on the monitor, threaten to overwhelm our senses. Mistakes crop in as we "tune out" whatever isn't immediately presented in front of us.

    Many players can rise to the challenge while other players flounder a bit. I feel it's up to all of us to have a little patience and humor when confronted with another player who doesn't seem to "get it."

    Ask nicely if they'd mind some help. At that point and onwards, the ball is in their court. If they don't reply or get snotty, oh well... it's on their own head when they get kicked for doing less damage than the healer.
    (2)
    Last edited by Kacho_Nacho; 06-28-2017 at 07:05 AM.

  6. #6
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Quote Originally Posted by Kacho_Nacho View Post
    I feel it's up to all of us to have a little patience and humor when confronted with another player who doesn't seem to "get it."
    Yes, thank you for saying it. There really is room for humor, even when wiping.
    (1)

  7. #7
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Well I'm glad SB made BLM rotation actually manageable. I can't speak for other classes but if they had similarly stupid rotations or worse, I wouldn't expect people to be able to execute their rotations perfectly in the heat of combat either. This game has simply ridiculous skill bloat and rotations get kind of dumb for some classes.
    (1)

  8. #8
    Player
    BlastHardcheese's Avatar
    Join Date
    Jun 2017
    Posts
    112
    Character
    Green Flame
    World
    Omega
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sylvina View Post
    Well I'm glad SB made BLM rotation actually manageable. I can't speak for other classes but if they had similarly stupid rotations or worse, I wouldn't expect people to be able to execute their rotations perfectly in the heat of combat either. This game has simply ridiculous skill bloat and rotations get kind of dumb for some classes.
    HW BLM wasn't that bad on paper, it wasn't so much a rotation as keeping Enochian up once you activated it, that was easier said than done if you had to move but it was still an easy concept.

    I think pre HW DRG had it pretty bad, that rotation had zero room for error iirc.
    (0)

  9. #9
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    MMOs existed before DPS meters. And they were much harder than they are today. I'm also curious if this is a request in the Japanese community as well. I feel like they seem to do fine without them. (Not just this game, but in all East Asian MMOs.)

    But to your point, just leveling in this game, I can tell you that it's far easier for me to tell if I or the other DPS is not playing well simply by how the dungeon is flowing. It is a lot different than dungeons in WoW or SWTOR where player power levels are absurdly high, and boss fights last about six seconds. One of the reasons I love FFXIV is that it is the closest to a traditional MMO as you will find in the West today. It takes time to get through dungeons, but if it's taking too long, the DPS is low.

    Which is exactly how players used play before the GO, GO, GO gamer and the DPS meter heroes.
    (2)

  10. #10
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Sometimes...


    Just sometimes...



    I like to watch the party burn *throws confetti for emphasis*
    (3)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

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