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  1. #3
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Faeon View Post
    Maybe because they used a jump potion. Yes I noticed this when I done susano extreme, where the other tank did not even know what the tank buster is, and how to mitigate it with a cool down. taking a full hit is insta death. It will phase it's self out after a few months, when people had there fill.
    So you think the most likely people to not use their mana are not the previous paladins who were used to a meta where mp was a resource of limited usefulness (clemency and flash only), but the ones who have used jump potion and never played paladin before to have predisposition to the old version of the class?

    Makes total sense.

    "They must have used a jump potion" seems to be being used interchangeably with "they are bloody stupid and don't know how to read" quite a lot these days.

    Quote Originally Posted by ADVSS View Post
    well a good paladin would use it when necessary, i have to agree with you there
    Whenever you've got a big aoe section, the healer will likely do a lot more damage than the tank when it comes to paladins, especially if they dont have to heal. You can have the paladin heal themselves while the WHM spams holy (200 potency downgrading to 100 potency over 5 targets or more), or you can have the paladin spam eclipse for 100potency per target while the whm heals. Obviously instants and ogcds can be used in either case, but generally speaking if resources aren't an issue (going oom, etc), the healer is better off dpsing. If you're in shield oath, your eclipse also gets reduced by 20% while clemency doesn't.

    Clemency basically gives you 600 potency of enmity per target too, which is approximately the same as a flash (assuming you have missing hp to heal).

    So... think of clemency as the aoe mana spender for paladin. You have to convince your healer to do the dps while you heal, but if you can you have a 1200 potency heal (1800 potency if you can heal someone else and recover your own hp as well), that gives you half of that potency in enmity, multiplied by shield oath, and allows your healer to use that gcd for aoe damage which is better than yours. The way to go about this in a pug is to be proactive - healers that are willing to dps will let you get a bit lower before they heal you generally, so just clemency before they do.
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    Last edited by Furious; 06-26-2017 at 09:10 PM.