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  1. #1
    Player
    Thortok2000's Avatar
    Join Date
    Jun 2016
    Posts
    48
    Character
    X'linh Nunh
    World
    Balmung
    Main Class
    Bard Lv 70
    If people were afking, the afking would be around the clock, 24/7. Except the queues are only at peak times.

    These aren't afkers, these are active players. The server is just that crowded.

    Sure, SE should fix afk-avoidance exploits. They should fix a lot of things. But the afkers aren't causing the issue, stop telling yourself that. It's overpopulation that's causing the issue.
    (3)

  2. #2
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Thortok2000 View Post
    If people were afking, the afking would be around the clock, 24/7. Except the queues are only at peak times.
    Er not exactly....

    Example: Let's say a population cap is at 10,000 and there are 5000 afkers. Off hours there are 2500 active players. 2500+5000=7500 so no queue. During peak times there are 7500 active players. 7500+5000=12500 and thus a queue.
    (2)

  3. #3
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Thortok2000 View Post
    If people were afking, the afking would be around the clock, 24/7. Except the queues are only at peak times.

    These aren't afkers, these are active players. The server is just that crowded.

    Sure, SE should fix afk-avoidance exploits. They should fix a lot of things. But the afkers aren't causing the issue, stop telling yourself that. It's overpopulation that's causing the issue.
    Wrong. The only time people log out is overnight. People login early morning and afk before prime time so that when they get home from work/school they don't wait 3 hours for a damn queue out of the 3-4 hours of free time they have.

    Afk exploiters is a problem, and people don't stop doing it and contesting an already full server.
    (3)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kerwin View Post
    Wrong. The only time people log out is overnight. People login early morning and afk before prime time so that when they get home from work/school they don't wait 3 hours for a damn queue out of the 3-4 hours of free time they have.
    If that is the case then fixing the afk exploit does nothing to prime time queues, because the people who are afk during the day become active players during prime time. The queue would only be shorter during working hours.
    (0)
    Graphics
    MSQ
    Viper

  5. #5
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Reinha View Post
    If that is the case then fixing the afk exploit does nothing to prime time queues, because the people who are afk during the day become active players during prime time. The queue would only be shorter during working hours.
    No it would be shorter because people would be logging in when they actually are playing which would cause logging in to be more staggered and there would be more players being logged off during prime time that will often an afk for an hour or so.
    (2)