Tbh, I'd rather SCH keep the ACN junk and SMN get re-tooled to something more appropriate. Poisons aren't insanely riveting but they at least kind of thematically fit a "strategy mage". A harnesser of primal energy like SMN really shouldn't be represented with such visually bland abilities like Bio and Miasma, IMO.

At this point I think it's unlikely that either of the two will be revisited, though. I've long maintained that SMN and AST are two jobs that, while functional, are pretty flawed design-wise and would love to see them given full overhauls, but this game doesn't seem to put much thought in improving old jobs vs. making sure to churn out new ones every expac so fans don't riot.