Since the release of the changes and new skills for Summoner in Stormblood, there has been a lot of talk that the job is nerfed beyond all recognition, that’s its back to 2.0 Summoner status, that they should delete the job all together (like that’ll happen…)
Despite that, some fears for the job are not unfounded. I myself, do have some concerns, but I am also excited for some of the new things we are getting. Out of all the changes, the biggest concerns I am seeing is addressing Bane & Sustain. I won’t include Fester in this, as I believe that there was a mistake on the tooltip.
Regarding Sustain, I’m aware it does not get tons of use, but is useful in certain situations. For me personally, it is excellent in Palace of the Dead when the party I am in had no tank, and I require some form of healing to keep Titan alive. Without Sustain, it makes the use of Titan much more limited than it already is. I am also not forgetting about my Scholar cousins, who also use Sustain to support their fairies. Here is what I propose as a potential fix. Since both Summoner & Scholar both share Physick, why not add the effect of Sustain to it to apply only when the spell Physick is cast upon them, or make the potency of Physick doubled when healing a pet.
Regarding Bane, I was shocked at this the most. The current Heavensward Bane is excellent for big pulls and add phases within trial fights. This new adjustment seems like a big step back for our favourable DoT spreading skill. With that in mind, I am also very aware of all the new skills we are getting and that, perhaps this will balance everything out. My only concern is that bane will be very ineffective in lower level content, making Summoner’s and Scholar’s damage output less than desirable. I do not know how to fix this issue, but I’m sure once Stormblood comes out, and it is a big enough of an issue, that this may be corrected.
If anyone has anything to say about my suggestions, or has any suggestions of their own, please use this post to have a constructive dialogue on what can be done, or discuss the nature of these changes. Despite a lot of the doom and gloom being perpetuated by some of the more sour and pessimistic players out there, I am certain that Summoner shall still be a blast to play and will be very viable both in and out of hardcore meta.