I just did it like 7 times the other night and it was a cakewalk but all of us had done it many times before so we knew the fight pretty well.
I just did it like 7 times the other night and it was a cakewalk but all of us had done it many times before so we knew the fight pretty well.
Just did it as lancer. Didn't beat him (because the healers sucked) but I did the most dps, beating 3 thaumaturges lol
I hate to say it, but the Ifrit fight isn't terribly difficult anymore. If your group is experienced, and each member can avoid taking damage due to pulses and eruption, then you should be able to defeat Ifrit. I have beaten Ifrit with pugilists and marauders, so the DD class composition shouldn't make or break your chances.
As a lancer, I tend to stay away from combos until eruption, and even then I do them with caution. Waiting until 3000 TP and doing doomspike may lead to less DPS, but it is extremely safe to do. This encounter rewards caution; you do not need to have an extremely high DPS to defeat Ifrit.
Best setup:
1 Mrd or Glad
2 Cons
4 Thaums
That will give you a clean and beautiful win, but you also need to have the proper positioning and gear to be successful. Good luck!
Edit: You also can complete the fight with seven easily. Meaning drag a body in to help you enter or if a DD dc's. Only one you would want to have as the missing person would be a DD / Thaum.
TMPST Est. 1.0
Tempest Free Company of Hyperion
Totally agree with you on it being 7 man-able. Once you can avoid damage consistently, you don't need the extra full party boost to complete it. This fight is more about avoiding huge amounts of spike damage than meeting the DPS threshold. If you feel that you need to break the horn to defeat Ifrit, you probably have other issues that are holding you back.
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