Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22
  1. #11
    Player
    Vallamaria's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    93
    Character
    Lydalia Vallamaria
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nova_Leon View Post
    Able to regain aggro control of groups even when mana is at 0 and blood price is on cd which was virtually impossible in HW or a least very difficult
    Quote Originally Posted by Nova_Leon View Post
    The change to how darkside worked is overall a good thing. Less stressful gameplay
    Quote Originally Posted by Nova_Leon View Post
    Yeah but stopping for SS gives us 1-2 more drains each time which is powerful IMO. That makes it hard for us to lose aggro. Which is why I think our aoe is more consistent because we're able to refresh it so easily. Whereas before we were at the mercy of blood price and a much weaker siphon soul + the mana tax from darkside
    I don't really mean to be offensive or anything. But I feel it needs to be said... If you were having trouble maintaining aggro at all times, managing your MP well, and felt stressed out by how Darkside use to work in HW then you were probably a rather inexperienced/unskilled Dark Knight. Since back in HW you really should never have had any trouble managing aggro or managing your MP if you had been playing it a lot. Because those were pretty much mistakes that only inexperienced rookie Dark Knights who are still new to the job make.
    (0)

  2. #12
    Player
    Nova_Leon's Avatar
    Join Date
    Jul 2015
    Posts
    16
    Character
    Nova Leon
    World
    Behemoth
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Vallamaria View Post
    I don't really mean to be offensive or anything. But I feel it needs to be said... If you were having trouble maintaining aggro at all times, managing your MP well, and felt stressed out by how Darkside use to work in HW then you were probably a rather inexperienced/unskilled Dark Knight. Since back in HW you really should never have had any trouble managing aggro or managing your MP if you had been playing it a lot. Because those were pretty much mistakes that only inexperienced rookie Dark Knights who are still new to the job make.
    Not necessarily untrue. But everyone makes mistakes. I once had a paladin tell me they have never lost aggro in their lives. That is great that such flawless human beings exist. But I mained DRK in HW and I made mistakes. I may not have tanked dungeons as much as I shouldve but reducing the floor is a good thing as long as it doesn't lower the ceiling as well IMO

    And I'll admit. Even when I did it well the whole thing felt clunky to me. So of course I am biased
    (2)

  3. #13
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    548
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Falar View Post
    Even used in a big pull, that will be a DPS loss. DA-DP is 240 and cost the same mp as 4 AD (480 potency).
    The question is, does the breathing room you give your healer compensate for that personal loss?
    (0)

  4. #14
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by EusisLandale View Post
    The question is, does the breathing room you give your healer compensate for that personal loss?
    I have not really tried any "hero" pulls (wall to wall) in 4.0. With taking away DA-DD and gimping Blood Price and Dark Passenger I have not even attempted pulls like I used to.

    That being said, you will always burn down the mob faster with AD now and the damage/mp cost of Dark Passenger makes it the worst skill in our arsenal.
    (0)

  5. #15
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Nova_Leon View Post
    Our defensive cds were significantly gimped. We have to be the weakest defensively by far
    shadowskin, shadow wall, dark mind, Living dead were fine for 2 yrs of Heavensward.

    Why wouldn't those + the blackest night all of a sudden not be enough anymore?

    We didn't get gimped here.

    Unless we talk dungeon trash pulls. but most ppl complained about the eva+ of DA dark dance anyway, as it didn't synergize with blood price well.
    (0)

  6. #16
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Initial thoughts are somewhat positive.

    Useless fluff seems to be trimmed. Scrouge will be missed, and bloodspiller doesn't make up for the potency loss on paper but I'll have to wait and see.
    Quietus seems pointless, but i suppose having a non-mp based aoe attack is nice. Sadly it's potential is diminished by 4.0's greatest boon to dark knight.
    Syphon's changes are wonderful, being able to take advantage of increased MP gain in grit for more DA is fantastic. It seems at level 60 at least, stance dancing is somewhat viable to take advantage of both price and weapon.
    It still seems pointless to have unmend, unleash, and drain...especially with unleash's half potency. Unmend is still somewhat decent for initiating a mob pull, but drain is just better than both of them.
    passenger is worthless outside of pulls greater than 3 for it's cost. and using arts on it seems wasteful when you could just blackest or delerium.
    Delerium needs a shorter CD. like 60-90 seconds, or lower the blood cost. it takes way too long to get off CD for a high cost ability.

    And darkside no longer guzzles mp like a russian in a vodka distillery. that's pretty great.
    (0)

  7. #17
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Starkbeaumont View Post
    shadowskin, shadow wall, dark mind, Living dead were fine for 2 yrs of Heavensward.

    Why wouldn't those + the blackest night all of a sudden not be enough anymore?

    We didn't get gimped here.

    Unless we talk dungeon trash pulls. but most ppl complained about the eva+ of DA dark dance anyway, as it didn't synergize with blood price well.
    That complaining was stupid, because blood price didn't last forever.

    Use Shadow Wall/Skin during blood price

    Then DA-DD DA-DP when its over and laugh at all the missing.
    (1)

  8. #18
    Player
    Age_of_Oblivion's Avatar
    Join Date
    Jun 2017
    Posts
    65
    Character
    Aetherius Lune
    World
    Leviathan
    Main Class
    Dark Knight Lv 72
    Dark Passenger is still a great skill when you're pulling 6+ mobs, but as a defensive cooldown. The mana cost is so high that it will basically be a DPS loss in any conceivable circumstance, but it helps enable hero pulls long enough to solidify your drain tank with Abyssal Drain. You should never cast it without DA though, it's just pointless.
    (0)

  9. #19
    Player
    roonike's Avatar
    Join Date
    Jun 2017
    Posts
    5
    Character
    Freyja Wolfheim
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Nova_Leon View Post
    Our defensive cds were significantly gimped. We have to be the weakest defensively by far
    ... you are joking right? like... seriously ? gimped? shadowall is the same, rampart is the same as shadowskin, we still have dark mind, reprisal is 5% on demand instead of "whenever parry doesnt hate me" which helps a lot during AoEs for the healers, and lets not forget that we have an effective 20% shield from TBN every 15 seconds wich doubles as an offensive tool as it gives 50 bloodgauge (the dps loss is ... neglible compared to your healers being able to squish 1 more of their offensive skills). did i also mention that you can use TBN as off tank on the MT? for aditional mitigation that is converted into a bloodspiller? still fail to see how our defensive CDs were "gimped" when they are literally the same, unless you talking of dark dance wich... was extremly gimicky and un noticeable most times(DA dark dance was hardly useful really... too situational)
    (2)

  10. #20
    Player
    Talec's Avatar
    Join Date
    Aug 2013
    Posts
    322
    Character
    Violet Drakarys
    World
    Twintania
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Starkbeaumont View Post

    Unless we talk dungeon trash pulls. but most ppl complained about the eva+ of DA dark dance anyway, as it didn't synergize with blood price well.
    Tripping hazards like these were what I liked about DRK. It's not like like you can activate two skills and they magicaly synergize well together. If everything works well together with now effort, that's what I call boring.

    I liked how I had to use a damage mitigation with blood Price first until I had stable aggro and full MP and then decreased incomming dmg with Dark Passanger and Dark Dance while slowly regaining with SS-Combo.

    That was that fun about DRK...which is gone now.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast