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  1. #21
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Texa View Post
    Every time a tank fails the sword part of Susano HM they add an hour
    It'd be nice that the healers heal the ATE tank and that the other tank gets orbs. Then the queue goes down! Am I right?
    (0)

  2. #22
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ExKage View Post
    It'd be nice that the healers heal the ATE tank and that the other tank gets orbs. Then the queue goes down! Am I right?
    Pretty sure the queues have us all by the orbs there Kage.
    (2)

  3. #23
    Player
    Mikhaill's Avatar
    Join Date
    Jan 2015
    Posts
    616
    Character
    Xetsu Mitsuhara
    World
    Goblin
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Ferrasper View Post
    I know Balmung has more people then Gilgamesh, but 4 hours seems a little excessive. This is coming form someone on Greg too. The most I have waited is 45 minutes.
    Every 1k in line is about an hour or a bit more. Right now, I'm 4.1k and it is 6pm and I won't be on until 10.
    It's getting ridculous honestly. I've been patient enough but it's been over a week since SB has been out [EA]
    and nothings changed, at all. Hard reset Balmung everyday or something or fix the AFK crafters.
    It feels like folks moving did nothing for Balmung because of the AFKers. I wish it was reportable. We can't
    even go into our apartments. Even when we finally log in, you have to pray to the twelve you don't
    get the near inevitable 90k. Just tiresome already.
    (3)

  4. #24
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    I'm seeing a lot of complaints that people can't get online to play, followed by a lot of complaints that "this long" after release it shouldn't be so bad.

    If nobody can get online to make progress, it's gonna take longer for people to get done what they want to get done.
    (1)

  5. #25
    Player
    Milesian's Avatar
    Join Date
    Sep 2014
    Location
    Limsa
    Posts
    13
    Character
    Ziv'ir Ashal
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Annah View Post
    they need to do the opposite to Balmung as to what they did in FFXIV 1.0. They merged two worlds into Balmung in 1.0). It looks to me, they need to split Balmung into two worlds again and do it the same way:
    The fact of the matter is people like the larger servers and refusing to accommodate for them is not great - splitting everything up into tiny sized servers is not going to be a fix in that these are healthy communities and people chose the server a lot because it has a history and is one of the largest.


    Ontop of everything, it has been awhile since launch - at least to have problems of this degree. I say given a 90k/dc which happens pretty frequently leads to a 2hr+ queue over and over again rendering the game almost unplayable a lot of the time. Things were never anywhere near this bad when HW came out and frankly I don't think it's only because of afkers - the game is more populated in general now and it's feeling the strain it feels like.
    (0)
    smol alchemy catte

  6. #26
    Player
    CaptainFishSticks's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    77
    Character
    Orion Bullfish
    World
    Goblin
    Main Class
    Gunbreaker Lv 90
    I wouldn't be complaining if the queue was actually moving.

    The problem is, the queue isn't moving.

    I was disconnected while I was cooking dinner at around 5:45 and came back to a 3.7k queue. There were periods where I sat at a single spot in excess of ten to fifteen minutes. It's ridiculous. Square Enix seriously needs to either add disconnection forgiveness to give people the ability to log back in (or get priority in the queue) if they're able to get back within two minutes, or they need to fix the exploit allowing people to stay logged in by talking with NPCs.

    I would move off of Balmung in a heartbeat if my Free Company would move, as well, and if the server we were going to had a sizable roleplaying population, but Square has yet to provide an adequate incentive for entire Free Companies to move off of congested servers.
    (3)

  7. #27
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    My friends and I have left Balmung and we haven't regretted it. Honestly, the cross server PF makes Gilgamesh obsolete as the "Raider server" IMO.
    (0)

  8. #28
    Player
    tyhone's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Parker Robins
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Got a random 90k around 4:30 Pm Eastern my 4k queue let me back in at 9:10 pm Eastern. Now I cant even queue for anything. My leveling tank queue is more than 30 minutes.
    (0)

  9. #29
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,251
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Rita1989 View Post
    The AFK exploiters has become so bad that SE needs to step in and patch it so being afk while doing anything will kick you out and change it so the second you get the afk status it boots you.

    Even on Balmung HW it wasn't exploited like this and queue went very fast, now even at 1800 queue after 2 hours its down to 900 because half the server has people afking and staying on the server 24/7
    Quote Originally Posted by Ferrasper View Post
    I know Balmung has more people then Gilgamesh, but 4 hours seems a little excessive. This is coming form someone on Greg too. The most I have waited is 45 minutes.
    What SE needs to do, if they're not going to enforce the afk timer and ban people for exploiting, is to periodically take down any zone server with a retainer bell in it and purge the game of the 100s to 1000s of afk players. Cities, housing wards, housing interiors, and the endgame hubs all taken down every 45 minutes with system warnings broadcasted every 5 minutes starting at 30 minutes until zone refresh.
    (2)
    ~sigh~

  10. #30
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Just got 90k after waiting for 2 1/2 hours, now back in a 2.5k queue to log in.

    Can't play, but I pay.

    Thank you.
    (3)

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