I agree. It is a good difficulty, all the mechanics should have been experienced before and at this point you should have at least a shred of raid awareness or how to handle mechanics. The fight is not hard. That's not to say, perhaps a jump potion player joins in which it may be a bit hard for them but it falls on the party to explain things when someone obviously doesn't know what to do. If they are not receptive to help then that is their problem, not the parties, not SE's, no ones but themselves and as such they should have to try again. If the party doesnt want to work with someone who is obviously struggling... well just shame on them. Bad sportsmanship, it's called a "party" for a reason; mingle a little bit.

IF SE wants more people doing end game content, I feel the smartest thing to do would be to not touch this fight at all. Dont coddle them, but make them feel accomplished. this makes me think back to when I was working on Titan HM for my relic. I spent a good portion of a week trying to get that fight and every bitterness I felt was amplified happiness when I finally got that clear. It only made me want to get that next rush all the sooner. Maybe that was just me though.