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  1. #21
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sylvina View Post
    Snip
    Actually pretty certain it did, but nothing major. I think the final instance just needs two real big changes:
    The ATE event is perfectly fine if you know it's coming, but a lot of people usually struggle the first time. I think they just need to bump the time up by like a second or so. It's pretty tight right now. Second issue which is tied to it is that when you fall down and the big AoE that comes out, you can't see the edges of the arena easily and may not immediately know there are safe places to run to. There are a few other things too that aren't immediate to someone running it the first time (The tidal wave in the beginning is just funny though tbh).

    Outside of the instance, you literally cannot get better gear (unless you run the final dungeon many times) because they're locked behind this one so a lot of people feel forced to run this until completion.
    (0)

  2. #22
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kalocin View Post
    Outside of the instance, you literally cannot get better gear (unless you run the final dungeon many times) because they're locked behind this one so a lot of people feel forced to run this until completion.
    antiquated gear from level 70 job quest is the best gear right now that you can take into the fight. Whatever gear the "new content" from 4.1 will bring may be an accessible improvement.

    Edit: dungeon gear is better than antiquated gear, I stand corrected.
    (1)
    Last edited by Lambdafish; 06-25-2017 at 09:28 PM.

  3. #23
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Lambdafish View Post
    antiquated gear from level 70 job quest is the best gear right now that you can take into the fight.
    That's not entirely correct - the best gear is the i300 gear from the final dungeon.

    That aside, it is likely that you as new player cannot actually get "any" better gear than that to the fight, only players who beat it will be able, because the tome vendors are locked behind it, as are the new dungeons and, most likely, any "new content" they put up will be as well, whatever it might be. The only likely option is going to be crafted gear, if the trend of HW continues.
    (0)

  4. #24
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zojha View Post
    because the tome vendors are locked behind it, as are the new dungeons and, most likely, any "new content" they put up will be as well, whatever it might be. The only likely option is going to be crafted gear, if the trend of HW continues.
    My apologies for getting the detail of the dungeon gear incorrect, I will amend my post.

    However, you are wrong about the HW trend. While diadem required players to complete HW, PotD did not, and the likelihood of the new PotD requiring the completion of the royal menagerie is also unlikely. At the very least players will be able to get a 4.0 PotD weapon before needing to beat this fight, and I can see other content dropping that kind of gating due to PotDs success and diadems failure.
    (0)

  5. 06-25-2017 10:34 PM

  6. #25
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Krokov View Post
    How does your suggestion benefit everyone as a whole?
    Because it allows progression in endgame. The game has had a real problem of dumbing down all content to the point where even the endgame raid is now much easier than it used to be. The idea that you must beat all content with no wipes is a vile mentality that is killing this game for a large portion of players.

    I'd say my suggestion benefits the game a whole lot.



    Edit: I guess I will give you a courtesy and explain in detail why this is the case. Observe the difficulty of heavensward content and how it messed a lot of players around and affected the community negatively:

    - Firstly steps of faith came out, it was not challenging but it presented something that you needed to put thought into: it was nerfed to the point that it is difficult to lose, rubbing people the wrong way about the direction of content difficulty, and setting a precident that you don't have to be good, you only need to wait for the nerf.

    - Gordias came out, presenting content that was made overly difficult and had extremely low clear numbers, a problem which is not isolated but is linked in with the next point:
    - Void ark was tuned to be very easy. Which left a massive skill rift between players, with void ark players being extremely casual and Gordias players extremely hardcore, there was nothing in the middle, and the steps of faith effect did not help this problem at all, people just expected nerfs.

    - 3.3 comes around and is the perfect patch in terms of difficulty IMO. We got Nidhogg NM and weeping city, two pieces of content that due to the steps of faith effect people expected to cry nerf and have them made easier. But the community prevailed and the difficulty stayed, and it didn't cause any problems to have content (Nidhogg NM was MSQ remember) that wasn't faceroll.
    (The point at which the cry nerf crowd lost for 3.3: https://youtu.be/BJwPCxau7CA?t=849)

    - Unfortunately, 3.4/5 reversed that by having Zurvan and the Creator tuned very low and are far easier to beat than the content before it. While not all bad, it does affect the community's mentality towards content difficulty, and we get the steps of faith mentality again.


    The reason this thread exists is because of what happened in 3.3. The community pushed against cries for nerfs and prevailed, and we got a great patch with content that actually had meaning and challenge, which the community adapted to, that push should have set a precedent from then, but unfortunatly the devs didn't enforce that. Basically, I want patches to be like 3.3, I don't want another 3.1 that divides the community again.
    (1)
    Last edited by Lambdafish; 06-26-2017 at 12:47 AM.

  7. #26
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Lilseph View Post
    I really don't get where that "MSQ is casual content" came from either. The only MSQ fight that got nerfed was Steps of Faith, and it wasn't even that hard. It required something that... should be taken for granted in an MMO: Communication. BARE minium coordination.
    I often think how, like the person I quoted end up playing in offline games? Do they rage quit and moan about it? Because honestly the last boss is easy. Square need to push players to get better, they really do, because if they think the last trial needs a nerf, I honestly have no clue how they do in other games. I swear some people loves have everything easily accessable without some minor effort. Just proves many players, including myself how their attitude are in general.
    (5)

  8. #27
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by akaneakki View Post
    I often think how, like the person I quoted end up playing in offline games? Do they rage quit and moan about it?
    No, they simply adjust the difficulty in the options.
    (0)

  9. #28
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zojha View Post
    No, they simply adjust the difficulty in the options.
    Except in Soulsbourne games where all you can do is Praise the Sun (\0/) and hope for the best ^_^v
    (0)

  10. #29
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SenorPatty View Post
    I agree but with only one caveat: active time maneuver. Its not about being able to do it, it's merely the rapid fire clicking that one has to go through. Change it into an ATE that just doesn't involve the rapid clicking or something else entirely.
    Just mimic like your were a hacker pro and it works fine.
    (0)

  11. #30
    Player
    Tatiana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    197
    Character
    Desmina Lys
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Honestly, this fight was both amazing and miserable at the same time. I don't think a MSQ boss should be this difficult, and I can see where a lot of people may end up getting stuck at this part if their parties can't get it done so it probably should be nerfed simply because you have to do it in order to finish the MSQ. It only took me 3 tries, and when I got it done it was only barely. The second phase is an absolute nightmare, and it's very difficult to make heads or tails of what's going on there. There are hard/extreme modes of things for a reason, I don't think I will ever even bother with this fight on a higher difficulty.
    (1)

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