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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100

    Please do not nerf the final boss

    The royal menagerie is one of the best fights I have played in a while, and I love it.

    SE, if you have any sense, please consider keeping this fight as is and using it as a means to prepare players for the harder content at endgame.

    The fight is by no means hard, and is as I would expect from a final boss.
    (67)

  2. #2
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I agree but with only one caveat: active time maneuver. Its not about being able to do it, it's merely the rapid fire clicking that one has to go through. Change it into an ATE that just doesn't involve the rapid clicking or something else entirely.
    (4)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SenorPatty View Post
    I agree but with only one caveat: active time maneuver. Its not about being able to do it, it's merely the rapid fire clicking that one has to go through. Change it into an ATE that just doesn't involve the rapid clicking or something else entirely.
    I didn't mind it so much, I just mashed the keyboard and did it with 3 seconds to spare. I wouldn't miss it if it was gone though
    (1)

  4. #4
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SenorPatty View Post
    I agree but with only one caveat: active time maneuver. Its not about being able to do it, it's merely the rapid fire clicking that one has to go through. Change it into an ATE that just doesn't involve the rapid clicking or something else entirely.
    Just mimic like your were a hacker pro and it works fine.
    (0)

  5. #5
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    It will get nerfed and there is nothing wrong with that. You'll get your EX version.

    Also clearly the fight is seen as a challenge as so many people are having issues with it, but I've beaten this to death in another thread. The "it's a final boss" excuse needs to stop. It's MSQ aka casual content.
    (6)

  6. #6
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RaizeGraymalkin View Post
    The "it's a final boss" excuse needs to stop. It's MSQ aka casual content.
    Fair point, but I have to ask, why would it be designed with this challenge in mind in the first place? It's not unintentionally challenging, it is mechanic vomit that echoes the power of the boss.

    Thordan was faceroll, so was Ultima weapon, but for some reason the devs decided to make this one require a pulse and that seems very deliberate, and nerfing it into the ground undermines that point, just like steps of faith. People had no issue with Ultima weapon and thordan being faceroll because they were that way by design, however this boss is different and I'd like the devs to keep to that.
    (19)
    Last edited by Lambdafish; 06-25-2017 at 09:29 PM.

  7. #7
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by RaizeGraymalkin View Post
    It will get nerfed and there is nothing wrong with that. You'll get your EX version.

    Also clearly the fight is seen as a challenge as so many people are having issues with it, but I've beaten this to death in another thread. The "it's a final boss" excuse needs to stop. It's MSQ aka casual content.
    No it wont get nerfed. Final steps of faith wasn't nerfed either. People just get better gear and becuase of that it becomes easier on its own.
    (0)

  8. #8
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,133
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sylvina View Post
    No it wont get nerfed. Final steps of faith wasn't nerfed either. People just get better gear and becuase of that it becomes easier on its own.
    The Final Steps of Faith is vastly different from it's ARR counterpart. FSoF was just a beatdown on the boss, while SoF was beating the boss before it was moving in at the last gate while utilizing cannons, snares, dragonkillers and managing constant adds.

    And that was the problem for most pugs until SoF got 'balanced'.
    (0)

  9. #9
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sylvina View Post
    Snip
    Actually pretty certain it did, but nothing major. I think the final instance just needs two real big changes:
    The ATE event is perfectly fine if you know it's coming, but a lot of people usually struggle the first time. I think they just need to bump the time up by like a second or so. It's pretty tight right now. Second issue which is tied to it is that when you fall down and the big AoE that comes out, you can't see the edges of the arena easily and may not immediately know there are safe places to run to. There are a few other things too that aren't immediate to someone running it the first time (The tidal wave in the beginning is just funny though tbh).

    Outside of the instance, you literally cannot get better gear (unless you run the final dungeon many times) because they're locked behind this one so a lot of people feel forced to run this until completion.
    (0)

  10. #10
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kalocin View Post
    Outside of the instance, you literally cannot get better gear (unless you run the final dungeon many times) because they're locked behind this one so a lot of people feel forced to run this until completion.
    antiquated gear from level 70 job quest is the best gear right now that you can take into the fight. Whatever gear the "new content" from 4.1 will bring may be an accessible improvement.

    Edit: dungeon gear is better than antiquated gear, I stand corrected.
    (1)
    Last edited by Lambdafish; 06-25-2017 at 09:28 PM.

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