Results 1 to 10 of 80

Hybrid View

  1. #1
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    The changes suggested by Xeno are overkill.
    Change the Stance penalty to a flat 20 gauge, remove the share CD on unchained/IR and drop onslaught to 10 gauge and WAR would be in a very good spot.
    (4)

  2. #2
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Shinkyo View Post
    The changes suggested by Xeno are overkill.
    Change the Stance penalty to a flat 20 gauge, remove the share CD on unchained/IR and drop onslaught to 10 gauge and WAR would be in a very good spot.
    no it's not an overkill, if inner release cooldown is still 2 minutes cooldown WAR DPS wise will still struggle against DRK/PLD, and as xeno said using onslaught is a dps loss so if SE still want to keep up the "consume gauge to use" thingy then they should buff the damage to at least 200
    considering they have no utility at the moment that means they will still in end up in an unfavorable position and there's no reason to pick them up in raids
    (0)
    Last edited by konpachizaraki; 06-26-2017 at 10:07 PM.

  3. #3
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Inner release on every Berserk window would be pretty ridiculous.
    Onslaught cost too much gauge but it fine the way it is in terms of potency. At 10 gauge, you're pretty much doing an ogcd FC over time. It would work great to regulate gauge consumption for zerk windows and make use of the enhanced infuriate trait.
    Shake it off, too early to tell. If we can use it on future raid, it saves a gcd a healer can use on a dps move, plus potentially increase our uptime.
    BB at 20 rage in plain ridiculous if it our highest potency combo, our gauge builder and enmity move. Increasing S.Path to the same potency as BB wiuld make more sense, but still I don't think we need it to close the gap.

    Also, I think it's flaud to evaluate WAR only from a deliverance stance point. We have the best mitigation toolkit and just adjusting the stance penalty and decoupling unchained/IR would make WAR the best MT.
    (2)

  4. 06-27-2017 12:19 AM
    Reason
    duplicate

Tags for this Thread