These numbers won't be getting any better once billing starts. Again reinforcing why billing now is a mistake. This game seems to be two bad desicions for every good one made. I hope they can make more progess on it in 2012 then they did in 2011.
These numbers won't be getting any better once billing starts. Again reinforcing why billing now is a mistake. This game seems to be two bad desicions for every good one made. I hope they can make more progess on it in 2012 then they did in 2011.
So the size of the playerbase = how sustainable the upkeep of the service is?
That is wrong on quite many levels, and your logic as a whole is less than stellar.
Player
People play MMO's for 2 reasons. 1) for an almost never ending stream of content (which this game doesn't have yet), and to play with thousands of other people from around the world. Thats 1000's, not hundreds. Cripes even XI's smallest server had 2000 people on it at a time during slow hours. So yes, why would I pay a monthly fee to play with 10 other people? If they want to charge with these numbers, at least let us switch worlds so we can play on a well populated server. The two are related. My logic is just fine thanks.
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