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  1. #1
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    The reason for me to unsub, my home-shell died some time ago and other shells dont want to play much together. Add such low population, there is no fun for me left in this game. Only fan-shells are staying with strong cores, but they re like "locked shells".

    They did right when they removed server-population indicator.
    (2)
    Last edited by Synthesis; 12-18-2011 at 01:25 AM. Reason: added home-shell word

  2. #2
    Player

    Join Date
    Sep 2011
    Posts
    430
    Numbers look okay for JP primetime. Unfortunately, that's not much help for someone who can't play during JP prime lol.
    (0)

  3. #3
    Player
    Monty's Avatar
    Join Date
    Mar 2011
    Posts
    101
    Character
    Montsegur Octavarium
    World
    Balmung
    Main Class
    Archer Lv 50
    I mean, I know the server merge is just a bad idea in terms of PR, but FFXI started merges when servers hit approx 800-1100 people at quiet times. They were still seeing 2000 during peak hours, so it's hard to justify these servers are fine when a 9 year old game at the time had more people/server. Not to mention, on the first merger, the game had 30 servers, 11 more than XIV does. Hell, even at the time of merger, Odin wasn't even accepting people cause it was hitting 6,000+ at times.

    I like this game, it's gotten leaps and bounds better, but when JP primetime is only hitting 1100 players at peak times on the more populated servers? There's gonna be one huge problem come billing time.
    (1)

  4. #4
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    The reason I dont want merge is because the UI lag is just retarded when there are lots on.

    When the servers went live an hour early, it was godly. No one was on and everything was sooo damn smooth and fast.

    But son as people logged it in got back to its crappy self, and with a merge it will be back how it was on release, sluggy!
    (1)

  5. #5
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by viion View Post
    The reason I dont want merge is because the UI lag is just retarded when there are lots on.

    When the servers went live an hour early, it was godly. No one was on and everything was sooo damn smooth and fast.

    But son as people logged it in got back to its crappy self, and with a merge it will be back how it was on release, sluggy!
    you don't want a server merge because you are on one of the populated servers. how about the rest of us that are on the lower servers? karnak broke 312 during jp prime time today and hovers near 200 during na prime time. i know many of us leave our characters afk all day whether we are playing or not. if you figure even only 20 people do this(it's more on here because we try to give the looks of people online) that's 180-290 people on and actually playing.

    if you added karnak's na primetime and the jp primetimes together they would be less than the number besaid had yesterday for just na players. figure our na primetime numbers were 200 and jp primetime was 312 that's only 500 players on during the course of an entire day. that, my friend, is quite dead.

    i understand you mention that it would be laggy if they merged all servers into one, but i really doubt that even if they merged every server into a single server that we would have as many players as each server had when the game launched. i haven't seen anyone saying we needed to combine them down that bad, but we could either merge these small servers into larger ones or even combine the low servers to form a larger one.

    the example would be last night selbina boasted a 600+ member online while karnak was at 202 and melmond was at 248. even if you merged melmond and karnak together you would only have just over 400 people online. that combined would be around 66% of what selbina had. if you merged those 2 servers and another small server together it would give them around the same number of people that a larger server had. it would not effect the larger servers at all, but would drastically increase the playing experience of the people on those 3 smaller severs.

    this would help out the people on the smaller servers as well as save some of the funds se is having to spend on those additional servers they are getting rid of on 2.0 anyways.
    (1)


    http://crystalknights.guildwork.com/

  6. #6
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Dont forget v.2 and the Release to PS3.

    The Xbox Release in FFXI gave FFXI an incredible Boost back then. And people need to think about it.. we are just PC Players at the moment. FFXI got PC, PS and Xbox, so right now you cant really compare the Numbers to each other.
    (0)

  7. #7
    Player
    Tenshi's Avatar
    Join Date
    Oct 2011
    Posts
    125
    Character
    Ai Goldenheart
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nero View Post
    Dont forget v.2 and the Release to PS3.

    The Xbox Release in FFXI gave FFXI an incredible Boost back then. And people need to think about it.. we are just PC Players at the moment. FFXI got PC, PS and Xbox, so right now you cant really compare the Numbers to each other.
    Good point!

    And on that note I'm going to stop reading this thread cos it's a little depressing.
    (4)

  8. #8
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Nero View Post
    Dont forget v.2 and the Release to PS3.

    The Xbox Release in FFXI gave FFXI an incredible Boost back then. And people need to think about it.. we are just PC Players at the moment. FFXI got PC, PS and Xbox, so right now you cant really compare the Numbers to each other.
    i agree with this to an extent.

    yes, the numbers will increase on 2.0 and the ps3 release, but they also stated alot of work was going to be done and will be changing over to different servers then as well. the servers we are on now will not be the servers we are on once 2.0 hits anyways.

    we can't compare these numbers as the ps3 has not released yet, but we can compare them in the fact that we are in game playing it and will be paying to do so for almost a year. even if we only lose 25% of the people per server once payment takes effect then karnak will go from 200 to 150 players online during na primetime. that is too low to have people want to stay in a server that dead. the options are rerolling on a different server and losing a year worth of progress, staying on a dead server and playing a mmo solo, or waiting until 2.0.

    i'd be happy if they just merged the small servers into one larger server so at least we had enough people to play together with and have fun in the game. that would not hurt the large servers an any way, but would make the game better for those on the small servers.
    (0)


    http://crystalknights.guildwork.com/

  9. #9
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    198
    @2:03pm est
    Melmond:
    1-40: 92
    41-50: 155

    total: 247
    (0)
    "Programming today is a race between Software Engineers striving to produce bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiote. So far, the Universe is winning." - Rich Cook


  10. #10
    Player
    LemmingKingXXX's Avatar
    Join Date
    Mar 2011
    Posts
    242
    Character
    Jho Stumps
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    yes, the populations may go up with 2.0, but nearly a year before that happens, the populations will go down
    I don't care what will happen in 2.0 when a significant portion of the year is still 1.0, fix the immediate problems with population and stop bringing up 2.0 as a claim that the low population situations will be "short lived"
    (1)

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