I've been sitting here for like an hour trying come to a logical conclusion as to why they decided to remove any interesting mechanics or complexity to Dragoon and leave them as the weakest DPS job in SB, even taking into account the additional effective DPS they'd receive through their piercing resistance debuff and straight damage increasing party buffs.

Someone give me a reason to keep using jumps before I jump to a job that doesn't risk putting me to sleep mid battle.