Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 38 of 38
  1. #31
    Player
    KanameYuuki's Avatar
    Join Date
    Jun 2017
    Posts
    153
    Character
    Yuuki Kaname
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Stomoman View Post
    I hated it when I first got it. As time went on I got used to the lower action speed, and using it in 8-man content alongside Brotherhood felt a lot better due to how often I was using Forbidden Chakra.

    I still think it could be adjusted to make it more fun to use. Maybe a cooldown that puts you in Greased Lightning 4 for 20 seconds.
    that sounds so much cooler than what it is right now, like an overclock ability even without a damage increase and exactly like Exiled_Tonberry mention, when I play monk I do because of the speed and flow of the class, not because I see thousand on numbers on the screen, its not like you can check the party dps without ad-dons and not all on PS4 anyways to know and understand if your numbers mean something good or bad.
    (0)

  2. #32
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by Exiled_Tonberry View Post
    Greased Lightning is, to many Monks, the speed of our attacks. The damag of course is important, but most Monks enjoy them because they go fast.
    Riddle of Fire completely negates that damage, and for what? Our attacks aren't even that much stronger. 30% may sound nice, but it's at the trade-off of all our speed. That damage increase is nearly negated because of that.
    That is mathematically incorrect due to how % multipliers work. 30% and 30% multiplier isnt 60% extra damage (RoF with GL3) its actually 69% and also the speed of GL3 doesn't affect oGCDs which are now a larger % of your damage due to FC.
    (0)

  3. #33
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    Greased Lightning is, to many Monks, the speed of our attacks. The damag of course is important, but most Monks enjoy them because they go fast.
    Riddle of Fire completely negates that damage, and for what? Our attacks aren't even that much stronger. 30% may sound nice, but it's at the trade-off of all our speed. That damage increase is nearly negated because of that.
    1. You can stack skill speed to help lessen the blow.
    2. In the course of those seconds it's up we're doing MORE damage than we would have been with all the normal speed. I'll take that damage over the speed in most non-mechanic moments.
    (0)

  4. #34
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Thinking back on Alexander Savage, as a monk there were many times it was difficult to maintain greased lightning, sometimes to the point that I told my group that I was just going to run ninja for the fight instead of monk. A11s is an example of this where there was just too much down time.

    If trends like that continue, the reduced skill speed for increased damage, at least so far to me, seems like it will only make the job harder to play. Obviously you won't just use this on cooldown, but it definitely will have the chance to come back and bite you hard, especially while you're trying to learn a fight. To that end, this feels more like a swing and a miss. Also, like others have stated, I like to play monk for the speed of the job. I like the feeling of constantly doing something, and if my skill speed is penalized for using the ability, then that's something that even if more powerful, simply feels bad to use.
    (1)

  5. #35
    Player
    Zohnax's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Zohnax Sinaly
    World
    Sargatanas
    Main Class
    Monk Lv 100
    Quote Originally Posted by wereotter View Post
    snip
    There were ways to maintain GL3 in A11S, though difficult. Riddle of Earth alone would make a lot of those transitions easier. And again, when talking about the "speed" of MNK, we're talking about less than a third of a second difference that GL3 provides.
    (0)

  6. #36
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Sigh.. As someone who hasn't gotten SB yet, this is very disheartening. I absolutely love the speed monk has at level 60 and I don't want to lose that. We got our second TP move recently, why then do we get reduced speed, therefore removing the need for TP restore..

    Sigh. I really hope they fix monk because I may not play this crap.
    (0)

  7. #37
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Despite being a buff. It still feels horrible for this specific class because it doesn't fit the aesthetic whatsoever. Much rather they just took away the haste penalty and gave us the damage % up albeit at a lower number to make up for us getting the speed back. Also not only that it completely messes up demolish timings. drop it for 2s or clip it at 5s. Yes clipping it at 5s is a dps gain if you get 2 within RoF however it's still crap to have to clip something so early just because they were too lazy to give us a decent buff that didn't screw with our only dot timer and our speed. I'm not a fan of any 'Riddles' Monk got. The real riddle is why do we have all these double edged buffs?

    Quote Originally Posted by wereotter View Post
    Thinking back on Alexander Savage, as a monk there were many times it was difficult to maintain greased lightning, sometimes to the point that I told my group that I was just going to run ninja for the fight instead of monk. A11s is an example of this where there was just too much down time
    There was only really downtime in A11s and A12s. However you could go all of A12 only dropping it once at the phase interval when he does his ultimate. A11 had 2 forced drops though. And those phases had 30s+ waits so RoE would still have been useless. The main problem with A11 though was Perfect Balance's CD time. If you had fast DPS you wouldn't have it up for coming back off the ship. Still wondering why it's 180s :thinking:
    (0)
    Last edited by Sora_Oathkeeper; 06-27-2017 at 04:51 AM.

  8. #38
    Player
    DatPotato's Avatar
    Join Date
    Nov 2015
    Posts
    140
    Character
    Hazelmine Eynmoenwyn
    World
    Lich
    Main Class
    Monk Lv 90
    No, they affect the damage of the auto attacks and the time of recast which is important because with the reduction of demolish. you need the recast to be to at the very least 2.00 sec to avoid clipping.
    Lower recast time for GCD > More blow given > more chance to crit > more chance to fill the chakra.
    it could explain the potency loss in all our attacks and tp reduction in all of them if not the potency, the TP reduction cost itself at least
    (0)

Page 4 of 4 FirstFirst ... 2 3 4