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  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100

    Monks, what do you think of Riddle of Fire?

    Just unlocked it and tested it out for quite a while.
    I'm not level 70 yet, so perhaps it works better later, but right now...This feels like a nerf.

    I play Monk because I like the speed of it, yet this skill rips all of it away from us, it actually feels slower than a DRG with this "buff" on.

    The damage doesn't really make up for how much slower we're attacking either. We're attacking less, generating less Chakra, and our rotation has suddenly become this clunky mess filled with Dot drop offs and buff misalignment.

    I feel like this is another case like with Lightspeed, where the buff felt more like a debuff and using it just makes things needlessly clunky. I'm not sure why Monks need to be punished so much for this damage increase, to the point where the core of Monk is dropped off in favor of a slight damage increase.

    What do you level 70 Monk's think?
    (2)

  2. #2
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    707
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    It feels better when you can double it up with Brotherhood during your opener when you've got enough cool downs to make it busy, but outside of it I'm not a fan. Monk's signature thing from the get go is the haste on Greased Lightning, removing that is like giving Dragoons an action that prevents them from jumping or Ninja an ability that prevents them from using Mudras.
    (6)
    Last edited by SpeckledBurd; 06-25-2017 at 09:27 AM.

  3. #3
    Player
    edgefusion's Avatar
    Join Date
    Jan 2014
    Posts
    23
    Character
    Ravishan Goldhawk
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    I would think that for every single ability that gets designed the developers must be asking themselves "does this feel good to use?", an important point of making a class fun to play is that it's abilities have a nice feel to them. They make you feel more powerful, more useful, more vital, etc. The problem with Riddle of Fire is that not only does the increased recast feel bad, it feels like the worst thing that can happen to a Monk; losing Greased Lightning. It feels so bad to the point of feeling like you've lost your buffs. Decreased skill speed is anathema to Monk, and in my opinion this skill has absolutely no place in our kit and is a fundamental misstep in design.
    (11)
    Last edited by edgefusion; 06-25-2017 at 09:16 AM.

  4. #4
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SpeckledBurd View Post
    It feels better when you can double it up with Brotherhood during your opener when you've got enough cool downs to make it busy, but outside of it I'm not a fan. Monk's signature thing from the get go is the haste on Greased Lightning, removing that is like giving Dragoons an action that prevents them from jumping or Ninja an ability that prevents them from using Mudras.
    Or Giving Scholars that prevents the use of Fairies or fairy skills then makes you pay to get them back.
    (1)

  5. #5
    Player
    TheRedMage's Avatar
    Join Date
    Jun 2017
    Posts
    25
    Character
    Rummy N'kalah
    World
    Shiva
    Main Class
    Monk Lv 70
    Not a fan tbh. Whenever I put it on it takes me out of my groove. I'm so used to pressing buttons at a certain speed and it just kills it dead.
    (2)

  6. #6
    Player
    DatPotato's Avatar
    Join Date
    Nov 2015
    Posts
    140
    Character
    Hazelmine Eynmoenwyn
    World
    Lich
    Main Class
    Monk Lv 90
    I think, it's a decent trade off from B4B. if you have all your ogcd up at the time, you don't really feel it.
    You're too busy double weaving many buttons.
    You can pop it at any time and no need to fear some bad punishment.
    And the numbers get so huge
    (1)

  7. #7
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    I don't mind it personally. Even besides just losing B4B, all my attacks in general just felt weaker in 4.0. Getting Riddle of Fire adds, in my opinion, some much-needed (Forgive the pun...) punch back to the Job. The increased damage output for its duration feels like a worthwhile trade-off for the temporary nullifying of GLs speed boost. It just feels good to use imo.

    Certainly more-so than all my friends complaining about 4.0 MCH (Haven't had a chance to get into it myself though, so maybe when I do I'll similarly not mind it as much :P)
    (0)

  8. #8
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Skill is terrible and it should feel terrible.
    It goes in the exact opposite direction that MNK was built in. It effectively cancels out Grease Lightning while also working against the Deep Mediation passive by allowing less GCDs being used during its duration and since TFC has become MNK's unfortunate crutch to hold us up as DPS, using RoF is a slap to the face as a skill.

    Brotherhood or not, RoF is a god awful skill that needs a complete rework IMO. I'd settle for just a 15% damage buff without the drawback of killing our chef mechanics.
    (3)

  9. #9
    Player
    KingFrost's Avatar
    Join Date
    Jul 2015
    Posts
    101
    Character
    Arc Papillon
    World
    Jenova
    Main Class
    Pugilist Lv 70
    It's the best new skill we have, and it makes you feel off when using it. Sluggish, dissociated from your rotation, makes me feel like a punchy dragoon, and it, like most of our changes, runs anathema to some core, important skill(s), in RoF's case, Deep Meditation and GL speed.

    In summation, it's meh. I miss my speed, but a direct crit TFC feels nice. Relative to the Monk and it's kit, it's counter intuitive.
    (0)

  10. #10
    Player
    TheChemicalCat's Avatar
    Join Date
    Apr 2017
    Posts
    36
    Character
    Vector Arbalest
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    It feels like just a substitute for B4B, while not being that great anyways. I still question the point of Riddle of Wind though

    "Uh you can do 2 shoulder tackles"
    "and together they're still weaker than a single fire tackle"
    (1)

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