Yeah, the underwater areas do feel a bit lonely
The level of detail shown in the benchmark would be nice to counter that, but we have to remember that the point of the benchmark was to tax our hardware by cramming scenes full of objects.
Yeah, the underwater areas do feel a bit lonely
The level of detail shown in the benchmark would be nice to counter that, but we have to remember that the point of the benchmark was to tax our hardware by cramming scenes full of objects.
"8000 malms to Eorzea we've come, 'cross both a Continent and an Ocean (and we did it in one-fifth of a second)"
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