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  1. #1
    Player
    Thaelon's Avatar
    Join Date
    Jul 2012
    Posts
    21
    Character
    Kromac Deravenous
    World
    Excalibur
    Main Class
    Warrior Lv 70
    Delivering something by making the skill level only one story and little chance to go beyond, not my idea of achieved. It's just doesn't feel rewarding.
    (6)

  2. #2
    Player
    Mysteltain's Avatar
    Join Date
    Aug 2013
    Posts
    847
    Character
    Robin Icebrand
    World
    Midgardsormr
    Main Class
    Alchemist Lv 80
    I actually like that stance dancing requires more thought and planning than before. I'm finding myself paying attention to how I go about building and using gauge, such as debating if I should pop Upheaval to burn my last 20 gauge before swapping, or do a Storm's Path combo to hit 50 and pop an Inner Beast before swapping, knowing that by doing so I'm gaining a bit of defense in Deliverance, but delaying my next Fell Cleave or Decimate. Warrior, as much as I love it (even back at 2.0 launch), has always felt too easy to be good with. Now it feels like I need to make far more deliberate choices and not just look forward to when I can let loose with Deliverance.
    (0)

  3. #3
    Player
    curather's Avatar
    Join Date
    Jun 2017
    Posts
    34
    Character
    Curather Talonlilly
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Xeno had a good video on warrior at 70. I recommend people watch it as it highlights negatives and positives to the class.

    https://www.youtube.com/watch?v=oOKdznrs8zs
    (4)

  4. #4
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    When yoshi said tank population won't drop he was not referring to the blueicondpses, he want's more sefaty > dps tanks.
    (0)

  5. #5
    Player
    Nikolas's Avatar
    Join Date
    May 2017
    Posts
    77
    Character
    Nikolas Flamel
    World
    Diabolos
    Main Class
    Paladin Lv 70
    I'm all for tanks being tanks, but an increase boost in enmity would be nice in tank stance. Some of the dps can just rip hate away. Even worse when everyone focuses on a different enemy. Can't spam fast enough.
    (0)

  6. #6
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    In Defiance, Upheaval deals more damage than IB (damage increases with current HP & HP increasing effects i.e. the +20% from Defiance & Thrill of Battle) so if you're not bothering with stance swapping (or you don't need the gauge for IB), use it whenever it's ready.

    Stance dancing when you're main tanking is still a thing if you do it right. With Inner Release & Infuriate, you can switch from Defiance to Deliverance, Fell Cleave x4 then switch back to Defiance. If you don't have those cooldowns ready, dump your gauge then switch OR just switch and deal with the loss of a few stacks. If you line up a bad swap with Maim + Storms path, you'll fill back most of what you drained in 2 global cooldowns.
    (1)
    YouTube.com/c/iBluairjgr

  7. #7
    Player
    Thaelon's Avatar
    Join Date
    Jul 2012
    Posts
    21
    Character
    Kromac Deravenous
    World
    Excalibur
    Main Class
    Warrior Lv 70
    I like what the video had to say, https://youtu.be/5gNnSvkyszk?t=4m54s, thanks for thenlinl Gooner. Still think Onslaught should be 10. And infuriate should be able to be used outside of combat, just make it decay after 20 sec like 10 every 5 sec. This video makes me feel like SE is trying to move warrior away from having that solid opener and be more mid late range fight. Which i guess would make sense, but then blood bath back would give me that feel more!
    (0)

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