Quote Originally Posted by Abriael View Post
I wouldn't certainly call it "hard" now. It's slightly more challenging, and it makes tanking a little more fun and tense.
This sort of mentality makes tanks a dying breed. Yes, it's challenging and fun for tryhards, but for normal human beings, it's a key incentive to avoid tanking.

Again, if devs want to make tanking less stressful but keep tank damage down, one way of doing it is by using VIT to increase just the enmity generation from either weaponskills and abilities or--better yet-- increase the enmity generation bonus from tank stances.