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  1. #1
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Its sad cause, the way to deal with this now is to use i270 str accessories and meld some vit on them. You lose hp but the loss in dps and threat from these 'changes' is far to immense.

    They should frankly, just put str on fending accessories (in addition to vit) and make them tank only. Would solve the issues.
    (0)

  2. #2
    Player
    Pomo's Avatar
    Join Date
    Nov 2014
    Posts
    34
    Character
    Lala Cristo
    World
    Gilgamesh
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Faytte View Post
    Its sad cause, the way to deal with this now is to use i270 str accessories and meld some vit on them. You lose hp but the loss in dps and threat from these 'changes' is far to immense.

    They should frankly, just put str on fending accessories (in addition to vit) and make them tank only. Would solve the issues.
    They should just go back to the previous change to tank damage. That is, the vit/str split was fine even though it was a nerf to old tank dps. It was still a lot better than what they did with the SB tank damage change given that we can no longer slot slaying pieces post-sb.
    (3)

  3. #3
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Is the damage modifier still .9 for tanks? or is it 1:1 now that they removed the vit/str split? I'm currently running with some 270 slaying accessories, basically anything with no tenacity or sks and the difference in holding hate is much more noticeable. I only need to Steel Cyclone once and maybe overpower once when new adds spawn to hold hate. Before I was using all the 310 vit accessories and I find myself spamming overpower far more often and losing hate much more easily. Tanking as war is much more stressful than it needs to be and that makes it less fun to play the job.
    (1)

  4. #4
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    It is 1:1 on STR now.

    Whatever your STR is, your attack power is.

    Vitality just gives hp.
    (0)

  5. #5
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    It's really stupid that we have to compromise the point of our role in order to optimize our DPS when we didn't have to before. It's especially grating because they fixed that very problem on healers the exact same time they broke it again for tanks.

    It'd be one thing if we could use the same accessories as everyone else. It's another thing entirely that we have to use outdated accessories to accomplish that; it's almost downright insulting. I don't even care about enmity generation that much, as it's the difference of one or two uses of our enmity combo at worst. I care about the fact that we're the only role that actually has to make sacrifices to optimize our damage output.

    I'd honestly even settle for outright removing our ability to use the i270 strength accessories. I just hate feeling like I'm giving up something to perform my role the best I can.

    This really needs to be fixed, although I'm only expecting a half-assed bandaid and a "please look forward to it " response to these complaints.

    Then again, the vit:str split was quite obviously lazy too but ended up working out fine, so who knows.
    (6)

  6. #6
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Miles_Maelstrom View Post
    You guys aren't looking big picture. In pathlch 4.2 vitality will get fixed, as SE will notice that tanks are holding on to strength accessories. Then around 4.4 SE will acknowledge that tenacity is a bad stat that tanks are avoiding and will promise to look into it. Then they will announce that in 5.0 tenacity will be removed and a new shiny tanks stat will take its place. Of course they will break str/vit again, and the new stat will also be garbage. Think of the thrills. And repeat.
    Ok so that's about a year and a half from now and some of us don't want to wait.
    (2)

  7. #7
    Player
    Wolfas's Avatar
    Join Date
    Aug 2013
    Location
    Uld'ah
    Posts
    148
    Character
    Nicolas Legionhearts
    World
    Moogle
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Jhett_Magnum View Post
    Ok so that's about a year and a half from now and some of us don't want to wait.

    You said all. We didn't want to got a fix so long than healer got it the previous year.

  8. #8
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Jhett_Magnum View Post
    Ok so that's about a year and a half from now and some of us don't want to wait.

    I don't know how I could have presented my sarcasm more than I did. Maybe later when I'm not on phone I'll add some [sarcasm] [/sarcasm] to book end the paragraph.
    (3)

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