Results 1 to 10 of 10
  1. #1
    Player
    Ralts's Avatar
    Join Date
    Dec 2014
    Posts
    185
    Character
    Tietra Elm
    World
    Phoenix
    Main Class
    Astrologian Lv 81

    Floating Animations

    Will SE ever do something about our legs when doing some battle animations? Everytime I cast heal or some animation while walking, I float, without moving my legs, and it has already been 2 Expansions!
    (2)

  2. #2
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Be careful what you ask for...

    Back in beta, archer/bard had some cool animations.
    But people complained about the 'floating', and they were changed so that the upper and lower parts of the character animated seperatly for attacks...


    We lost some nice animations back then...
    (0)

  3. #3
    Player
    Solica's Avatar
    Join Date
    Apr 2017
    Posts
    55
    Character
    Soli Dus
    World
    Louisoix
    Main Class
    Black Mage Lv 70
    This bothers me so much as well.... Most of the time i look like i wear rollerblades and im gliding on the ground when i cast things... The animations need a lot of work tbh... general movement too..
    (1)

  4. #4
    Player
    Ralts's Avatar
    Join Date
    Dec 2014
    Posts
    185
    Character
    Tietra Elm
    World
    Phoenix
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by Solica View Post
    This bothers me so much as well.... Most of the time i look like i wear rollerblades and im gliding on the ground when i cast things... The animations need a lot of work tbh... general movement too..
    I don't know how can most players be ok with this. They keep on making these floaty animations even for 4.0.
    (1)

  5. #5
    Player
    Spiroglyph's Avatar
    Join Date
    Aug 2015
    Posts
    632
    Character
    Soft Boiled
    World
    Phoenix
    Main Class
    White Mage Lv 90
    I never realized this was an actual concern for people :/ I've noticed the lack of leg movement when you move before finishing a cast time, but honestly if I'm moving at all I'm generally more bothered by WHY I'm moving, which usually is something that might kill me if I spend too much time looking at my toon's legs.

    (I also think it's hilarious tbh)
    (1)

  6. #6
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    I like the floaty animations.
    (1)

  7. #7
    Player
    Klb600's Avatar
    Join Date
    Apr 2014
    Location
    Ul' dah
    Posts
    78
    Character
    Alberti Lucius
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Seriously, I don't understand why square thinks the weird goofy skating animations that they have going on is ok. There is a RDM animation where the RDM stabs their sword into the ground and hopes on it and does a backflip while hurling ethereal swords at the enemy but does it lock in place like it should? No you can still slip and slide 100% throughout the whole animation. Is it that big of an issue? No, but it is Jarring and immersion breaking as fuk.
    (1)

  8. #8
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Olafur Johannsson
    World
    Diabolos
    Main Class
    Viper Lv 100
    Quote Originally Posted by TaranTatsuuchi View Post
    Be careful what you ask for...

    Back in beta, archer/bard had some cool animations.
    But people complained about the 'floating', and they were changed so that the upper and lower parts of the character animated seperatly for attacks...


    We lost some nice animations back then...
    Whenever they did Wide Volley and Rain of Death at the same time Their lower half did the backflip and and their upper half aimed upwards.
    (0)

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,634
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    You (A) take partial animations and locked-in but fluid movement during animation (see BDO, for example), (B) get floating and seemingly context-less animations (parry sidestep stab thing... as a rear combo), or (C) have incredibly simple ones (a la WoW).
    (0)

  10. #10
    Player
    Grayve's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    593
    Character
    Kharagan Dotharl
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Most people accept it because they remember the old, unfloaty/skaty animations. When animation lock was a thing and made dodging AoE's much more difficult.
    (1)