

I don't, I obviously use vercure. That wasn't the point of my post, though. The point was to show that it's not nearly as useless as you think it is, since you haven't tested it properly. (See: 44 hp drain)

I have in fact tried it against stuff that is my level, with item level appropriate gear for what I'm fighting, it barely does anything against a single target, and does nothing against two, even more so when I'm fighting three targets and so on, so I have tested it properly.


Yeah, gonna disagree on this one. It feels remarkably more sustainable than Physick ever was. Previously using Physick (solo, doing boss FATEs) just felt like delaying death a little longer. Drain can actually get me to stable health.

Have you all considered drain might be for early solo play, i don't remember what level you get it at but know it's early on. Since your saying it doesn't have any real practical use for level 50 range of gear or instance content. Try to solo a boss fate at the same level you can slot drain.

I have infact used this spell on stuff my level, and it never shows any usefulness and Im using appropriate gear against what I am fighting, I am not over geared or overleveled against what Im fighting, my gear and level is equal to the kind of enemies I fight, and alot of them are not even Dungeon mobs.



Considering how early it's used, it's a useful sustain skill at low levels. Red Mage does not get Vercure until 54. Black Mage does not get a native cure. Sure, many situations you could simply out-dps your surroundings - however that's simply not always the case, or something goes wrong. This is a useful tool to push yourself a little further in a pinch - especially solo.
As a RDM post 54, it was off my bar. But it has its place for the level it's designated for.
By smn/blm. It cannot keep up at 70 vs a decent number of mobs since for every 1200-1500 you heal they are hitting you for 2-3k+ in auto attacks at i304. Its better to just destroy them than struggle or let your chocobo heal you.
If the potency was bumped to 100 then sure maybe but 80 aint nothin.

That's what I'm saying, either the potency of Drain needs to be buffed or the health return needs to be buffed.By smn/blm. It cannot keep up at 70 vs a decent number of mobs since for every 1200-1500 you heal they are hitting you for 2-3k+ in auto attacks at i304. Its better to just destroy them than struggle or let your chocobo heal you.
If the potency was bumped to 100 then sure maybe but 80 aint nothin.
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