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Thread: Diadem in 4.0

  1. #1
    Player
    Belisaire's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
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    168
    Character
    Blade Belisaire
    World
    Balmung
    Main Class
    Warrior Lv 78

    Diadem in 4.0

    The expansion kinda killed this.

    I was actually kinda enjoying it and I think it would be nice to have this as some sort of leveling activity for 60-70.

    Any updates planned for this? Since it's super dead right now...
    (2)

  2. #2
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Belisaire View Post
    The expansion kinda killed this.

    I was actually kinda enjoying it and I think it would be nice to have this as some sort of leveling activity for 60-70.

    Any updates planned for this? Since it's super dead right now...
    Yeah, I thought all along having Diadem as max level content grind for gear was a waste. They need to structure it for a form of xp grind.
    (1)

  3. #3
    Player
    RubyCirha's Avatar
    Join Date
    Aug 2015
    Location
    ul-dah
    Posts
    389
    Character
    Ruby Cirha
    World
    Coeurl
    Main Class
    Monk Lv 73
    Well we are going to be geting eureka at some point soonish so I think that's kinda the plan but not sure
    (0)

  4. #4
    Player
    Airget's Avatar
    Join Date
    Mar 2011
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    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Do something more with leves? I feel like leves are untapped potential as content currency, as it stands now it's 1-60 DOW/DOM and 1-70 DOL/DOH leveling, but the moment you reach 70, you stack up those leves with pretty much nothing to do with them. I don't even know if chest still exist for the 61-70 DOL leves, I haven't seen any for Miner and Botanist which is a shame.

    But think about it, it would be a way to add a level of challenge to Diadem without forcing it on the whole server or rather people in the area. Rather than adding lv 70 FATE, you add in lv 70 Leves which can only be done in Diadem which can be either 1 player, 4 player or 8 players recommended(Since I don't think they have a means of doing alliance leves yet.)

    However I always found the basic concept of leves to be interesting, they use to have concept in 1.0 where you got special items which could be used to initiate special leves which in turn to net you unique loot but in 2.0 it was lowered to just xp.

    I just don't think it would be a bad idea if when it came down to it, players had the opportunity to use 6 leves a day aka all their charges on Diadem and were able to go back to it daily, picking up new unique leves to challenge themselves or try something different.
    (0)

  5. #5
    Player
    Belisaire's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
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    168
    Character
    Blade Belisaire
    World
    Balmung
    Main Class
    Warrior Lv 78
    Leves + Diadem could be an interesting approach.

    Since Diadem is pretty much just FATE grinding with additional rewards though, I feel like it'd be great to just update Diadem into a sort of XP grinding area... but it would really have to be data center wide and not server wide.
    (0)