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  1. #761
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Leonus View Post
    Every other AoE attack has fall off though except the one hissatsu and we'll put the word "Spammed" in quotations. 25 kenki cost per use makes it costly and you still need to make sure you have kaiten available for the 2 sen AoE attack and Guren which costs 50 kenki. No other Melee job even has AoE fall off though their AoE might not be quite as good as Sam's. I do know Nin Has pretty strong AoE ability and Mnks isn't bad, drgs I think are the worst off out of the melees.

    The melee jobs are fairly balanced at this point, though Mnks can use some tweaks to skills to make them more useful, not necessarily more powerfull.
    Yep... And with 4 or less enemies, its actually better to spend Kenki on Kaiten to buff Goten. Kyoten only starts beating it at 5+ enemies. Not to mention the ridiculously high TP cost of our AoE Sen builders.
    (0)

  2. #762
    Player
    EbonySeraphim's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    44
    Character
    Ebony Seraph
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Leonus View Post
    Every other AoE attack has fall off though except the one hissatsu and we'll put the word "Spammed" in quotations. 25 kenki cost per use makes it costly and you still need to make sure you have kaiten available for the 2 sen AoE attack and Guren which costs 50 kenki. No other Melee job even has AoE fall off though their AoE might not be quite as good as Sam's. I do know Nin Has pretty strong AoE ability and Mnks isn't bad, drgs I think are the worst off out of the melees.
    I think Monk's have strong (maybe not the best) 'burst' AoE DPS of the melee DPS jobs. Howling Fist + Elixir Field under RoF + Internal Release is very strong. And if you're willing to use it, Perfect Balance + Rock Breaker spam. The peak numbers off of this is high, but of course it does fall off massively when PB and RoF wears off.
    (0)

  3. #763
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    And SAM wasn't present for world first kills for most statics
    Sigh. I understand that people feel the need to look at world firsts and base what's good and not around that, but it's not a fair representation of anything.
    Most statics originally went SAM, but saw that the damage was simply too high for their current gear, so they switched to a job that could provide extra support.
    Same goes for groups taking out AST for a WHM/SCH.

    In progression, you're working around your gear more than anything. If you need mantra to heal up faster? Take Monk. Is SAM suddenly bad and Monk OP because you had to do this? Absolutely not.
    (8)

  4. #764
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    what are we discussing here now? OP stated that he feels that SAM outclassing all other DPS that it warrant nerf, I think the latest posts here shows not. Is there anyone here that still share OP's thought?
    (0)
    Aion Zwei - Masamune

  5. #765
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Exiled_Tonberry View Post
    In progression, you're working around your gear more than anything. If you need mantra to heal up faster? Take Monk. Is SAM suddenly bad and Monk OP because you had to do this? Absolutely not.
    And yet if SAM really was so OP, then they wouldn't have been the one to switch, it would have been one of the other DPS. Like it or not, what matters as far as balancing goes is progression, not when everyone is already overgeared and beating content that's trivial.

    The fact that SAM was the one to change is more than proof enough that they aren't OP. Ninja's are the OP ones, as well as RDM, but SAM is where they belong. If anything they may be slightly low.
    (1)
    Last edited by Thunda_Cat_SMASH; 07-25-2017 at 12:50 PM.

  6. #766
    Player
    Tsilyi's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    223
    Character
    Tsilyi L'sombra
    World
    Behemoth
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ryaz View Post
    Yep... And with 4 or less enemies, its actually better to spend Kenki on Kaiten to buff Goten. Kyoten only starts beating it at 5+ enemies. Not to mention the ridiculously high TP cost of our AoE Sen builders.
    I suppose if you're looking for burst aoe on low health targets 5+ is good, it's more like 9>= in general :O
    (0)

  7. #767
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Now that SB has been out for a bit, Sam is fine like it is. Not really OP (so no nerfs needed) but also not low enough in damage to warrant buffs
    (0)

  8. #768
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    And yet if SAM really was so OP, then they wouldn't have been the one to switch, it would have been one of the other DPS. Like it or not, what matters as far as balancing goes is progression, not when everyone is already overgeared and beating content that's trivial.

    The fact that SAM was the one to change is more than proof enough that they aren't OP. Ninja's are the OP ones, as well as RDM, but SAM is where they belong. If anything they may be slightly low.
    Agreed. Ninja needs some serious looking into. I feel like a SAM/Monk comp would work wonders, but Ninja is just too much of a necessity to the group. It's been like this since 3.0 actually, it's really a wonder why they're still letting this go on.
    (0)

  9. #769
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by Exiled_Tonberry View Post
    Agreed. Ninja needs some serious looking into. I feel like a SAM/Monk comp would work wonders, but Ninja is just too much of a necessity to the group. It's been like this since 3.0 actually, it's really a wonder why they're still letting this go on.
    It's been like this since 2.4, where NIN were top DPS as well as having trick attack. 3.0 Was the perfect place of balance for NIN because it was actually personally fairly weak (you can see this during gordias; midas and creator fights were better for NIN) to justify what it to bring to the party and yet it was still meta.
    (1)

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