Quote Originally Posted by Shiroe View Post
yes, there are fights, that force melee put of range,.. and what does Sam have for that problem? a gab-increaser that buffs it's ranged dps move (enpi), followed up by a gab-closer move.., Sam has the perfect solution for such fights,

do mnks and ninja have such perfect answers?. only drg does, but it's dps is/was too low
Even then, DRG "gap closers" are part of the rotation and basically are used on cooldown. The chance that they're up for a given situation is slim.

They did decrease the coolown of elusive jump now, so I guess you can look away and backflip back the set distance.