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  1. #10
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Elnidfse View Post
    A 20 chain button opener is nothing compared to the rotation a 2.0 DRG had to deal with and continue to deal with. But despite their complexity they don't baseline flat out beat everybody in DPS now do they. No. In fact they're the lowest melee DPS and are down there on average with casters.
    Just to touch on this.... the 2.0 rotation for Drg was easily understandable. Maybe it was just me but Heavy thrust > Chaos thrust combo > Phlebotimize > true thrust combo. After that you would keep Heavy thrust and Phlebotimize in their respective spots and true thrust combo until you needed to really Chaos thrust combo for the dot without clipping it.

    Jumps still used on CD, of course back then you HAD to deal with more severe animation lock and had to actually be careful.

    The thing that made Drg irritating was when you HAD to hit the positional or you got none of the added effects. Back then Drg only had 2(?) Positional if I remember correctly.

    Drgs rotation has always been pretty rigid, just in SB it's now even more rigid. I mained Drg for a long, long time. Drgs rotation has also gotten easier with each expansion. Not here to say you are wrong, not my intention. Just wanted to throw in my 2 cents.

    I'm I've the mindset that the melee jobs are pretty easy. What's hard is just maintaining a high level of dps, at a certain point you aren't fighting your job, your fighting encounter mechanics.
    (1)
    Last edited by Leonus; 07-14-2017 at 11:28 PM.