Quote Originally Posted by silentwindfr View Post
do blm have positional? do blm need to return to melee after move because of a big aoe? do the blm risk to get a cleave because the tank move the boss?
Does melee lose one GCD worth of DPS every time a small circle or line targets them? BLM gets punished for every small movement they make and melee just has to strafe a little to dodge 95% of aoe while losing no DPS time at all.

BLM have 0 risk involved... you simply want to be the best dps of ranged, great news in terms of raws power in Final Fantasy series.... Summoner is the true big dps of ranged. blm is only the caster that have spell that allows to be efficient most of the time (because of weakness, what we don't have here)
The only risk melee have in this game is if they run in front of the boss and get cleaved, but that's like running into fire as a caster and wondering why you died.

blm don't have any mana management, you switch into ice umbral and your mana is back, other need to manage them mana... honestly speaking, for me blm player are like diva that don't accept that other can do better than them... and since....pfiuu.... for age. not the first time blm come and complain to not be top dps...
We don't have mana management per se, but we can randomly get screwed over by server ticks. What if you as a melee would randomly lose your combo before the last hit? And if you did do your last combo instead of starting over, you'd drop to 0 TP.

RDM need to go in melee for them burst, then get ahead of blm is normal... whenever a jobs need to get in melee they need to take risk.
The risk of accidentally doing more DPS?

blm is not more affected than any ranged class with cast... plus he get 2 skill for instant cast then *shrugs* (without forget the proc that allows to cast instant a few spell)
BLM is the most affected of any jobs in this game by any movement. Second highest dummy DPS doesn't mean anything when you can't actually utilize it.