Quote Originally Posted by silentwindfr View Post
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Monk, Ninja and DRG can all LOSE their resources. Their main means of DPS, simply because the boss decided to jump away or the mechanic dictates that you leave the boss for a certain amount of time.
Now, these 3 melee can attempt to upkeep their buffs with various abilities, but it does require a decent amount of player skill to do so.

SAM? Boss leaves? So what, Sen and Kenki is there to stay. They're simply not punished at all by boss mechanics. Their rotation is very simple too, and requires no double weaving of any kind. The most complex thing SAM has is Kenki skill usage, which does take time to get used to I'll admit.
Overall, I really do feel DRG or even MCH is a harder job to play than SAM. Which kinda debunks the whole "this job is so strong because it's difficult" comment.