Quote Originally Posted by Nite83 View Post
So what trade off should Sam have then? I think people are just jealous and need to calm down.
They should have a more punishing mechanic to start with.

SE talked about SAM as if it was some super advanced job that would be incredibly hard to master, but it's just as active as any other melee.

Have SEN be able to fall off. Make missing positional more punishing so they have to actually work for their Kenki.
If they're hell-bent on making SAM the strongest job, they should reflect that with the skill level required to play it. It shouldn't be easier to play a SAM than it is to play a Ninja or Monk optimally.