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  1. #1
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by Lastelli View Post
    It should be equal to MNK personal dps plus the estimated raid dps gains due to brotherhood (plus something more because of mantra, depending on how difficult healing is in a particular instance, remember that MNK was in a8s world first only because of mantra) and NIN personal dps + TA synergies, since they are all melee jobs that compete for the same spot in a party. Similarly, DRG personal dps should be lower by an amount explained by (half of) disembowel contribution to BRD/MCH personal dps, battle litany and dragon sight. This is how you balance melee jobs.
    Except they should stop making pseudo support dps and making things harder to balance for themselves and just keep that job for the current support DPS. DRG is just a melee BRD atm, which explains why it also performs worse than it in actual fights. Just keep the offensive utility to one per class, and then balance them based on flexibility.


    Edit: Clarification in italics.
    (1)
    Last edited by HoLoFoNo; 07-12-2017 at 02:05 AM.