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  1. #1
    Player
    Draven's Avatar
    Join Date
    Mar 2011
    Posts
    155
    Character
    Draven Pierce
    World
    Adamantoise
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Lelila38 View Post
    Most people don't want Sam to be nerfed, by all rights it should be strongest. Problem is just how much stronger than every other job it is. Personally I'd like Sam still to be on top, but close the gap to other dps, the way it stands now, Sam will more or less be mandatory for savage progression and no class should be mandatory.
    That being said, I'm aware of the balancing issues it would create to bring all other dps closer to Sam levels. Still, as it is now, it's not fair.
    Rights? What rights? Sam has no rights above any other job to be better at dps. That's like saying Paladin should be the best tank because they have the right to it! like wtf
    (0)

  2. #2
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Draven View Post
    Rights? What rights? Sam has no rights above any other job to be better at dps. That's like saying Paladin should be the best tank because they have the right to it! like wtf
    Of course SAM should have a higher personal dps since it has no utility. What are you talking about? It should be equal to MNK personal dps plus the estimated raid dps gains due to brotherhood (plus something more because of mantra, depending on how difficult healing is in a particular instance, remember that MNK was in a8s world first only because of mantra) and NIN personal dps + TA synergies, since they are all melee jobs that compete for the same spot in a party. Similarly, DRG personal dps should be lower by an amount explained by (half of) disembowel contribution to BRD/MCH personal dps, battle litany and dragon sight. This is how you balance melee jobs.
    (2)
    Last edited by Lastelli; 07-11-2017 at 06:19 PM.

  3. #3
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by Lastelli View Post
    It should be equal to MNK personal dps plus the estimated raid dps gains due to brotherhood (plus something more because of mantra, depending on how difficult healing is in a particular instance, remember that MNK was in a8s world first only because of mantra) and NIN personal dps + TA synergies, since they are all melee jobs that compete for the same spot in a party. Similarly, DRG personal dps should be lower by an amount explained by (half of) disembowel contribution to BRD/MCH personal dps, battle litany and dragon sight. This is how you balance melee jobs.
    Except they should stop making pseudo support dps and making things harder to balance for themselves and just keep that job for the current support DPS. DRG is just a melee BRD atm, which explains why it also performs worse than it in actual fights. Just keep the offensive utility to one per class, and then balance them based on flexibility.


    Edit: Clarification in italics.
    (1)
    Last edited by HoLoFoNo; 07-12-2017 at 02:05 AM.