Quote Originally Posted by HoLoFoNo View Post
I feel bad for replying to this, but this exact philosophy is dogshit anyway.

First of all ,why would you just completely change the paradigms of the class every expansion? Is the next expansion gonna have MNK be the 'support melee'? I've never really liked the idea of synergy anyway. *snippers*

Samurai on the other hand is fine. Regardless of how good or bad samurai is it will always be popular due to the nature of the class (weeb/rper/edge lord bait) but I think it could stay as it is.
*blinks*

Dogshit?* Isn't that a pretty harsh dismissal of the only logical way of balance our damage dealers?


Now, I get your frustration with the paradigm shift. I've argued (in WoW) until I was completely worn out that reinventing the wheel every expansion is a bad use of developer time. "Get your classes balanced then give us exciting challenges from now on" is my refrain.

Synergy is one of those things which both adds to the game and subtracts. It's cool to see what players can come up with, but at the same time, it gets folks thinking too much about the meta instead of how to play well with the party you've got.

Now, I am going to politely disagree with your statement that people don't want to play a support damage dealer. People have different tastes. Some love being samurai, others like dragoons, while other enjoy red mages. A lot has to do with class fantasy, such as those weebs and edge lord baits* you mention but others just fall in love with how the job plays or what they bring to the table. I love dragoon and am leveling it in conjunction with my other jobs on my alt, Nonomy Nomy.

*You have a lot of attitude. Sheesh.