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  1. #11
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Shiroe View Post
    Extending it was just an idea, could turn it into a aoe slashing debuff, making Sam special.. but lower it's overall personal aoe damage (besides nerfing the Sam in general). There are surly some possibilities for Sam, so it won't lose the meta spot, it wants to hold on, if getting nerfed a bit.

    Imo there shouldn be no meta, but that's probably unrealistic too. Just the gap/OP is not good, same for balances or other criterias we seen on the past.
    They designed it that way. They wanted SAM to be the "highest-dps-no-utility" job. They will not nerf it just to give it some kind of half-assed utility, at least during 4.x. Also, nerfing SAM personal dps would result in a #deletesam meme because, again, zero relevant exclusive utility. They probably learnt their lesson with MNK. MNK had dragon kick INT down debuff in arr and hw, but since it wasn't exclusive nobody cared and its slight advantage in personal dps wasn't enough to compensate for its lack of party synergy. That's why SAM is the way it is right now. They know very well that they need to give a zero utility job some relevant damage advantage to make the job itself desirable. Like it or not, SAM will always outdps every other job during stormblood.

    Quote Originally Posted by MomoOG View Post
    This is bad logic. If NIN is automatically included in every party than there is another imbalance that needs to be adjusted. No single class should have a guaranteed spot.
    PLD and AST both have a guaranteed spot though. So yeah...call it imbalance if you want, but players will always find the jobs or compositions most suited for progression and speedruns.
    (2)
    Last edited by Lastelli; 07-03-2017 at 03:58 AM.