If they want SAM to be the best DPS job, then they are welcome to do so, but make them something like 5-8% better than the second DPS. Being higher is ridiculous.
Wasn't that what everyone said monk was, and it was in the same position you now want SAM to be in? Everyone cried monk didnt do enough DPS to support its lack of utility.
If you are wanting to nerf the only utility SAM has, then nerf every other jobs utility into the ground. No more SMN or RDM battle raise, no rdm heal, no battle litany, nothing. Make every DPS just straight up dps, and thats it.
Last edited by Valkyrie_Lenneth; 07-02-2017 at 04:30 AM.
Except that MNK only brings Mantra as group utility, which is either mandatory (very rare but happens in raid progression) or almost useless (I'm speaking before Stormblood). SAM has the slashing debuff, which is way more valuable than Mantra. So don't talk like SAM doesn't have group utility like with MNK.
With a SAM, you can go PLD/DRK or PLD/PLD without any trouble. You can completly go without a NIN if you have a SAM. SAM is better than NIN in every way, except maybe for very particular burst phases where Trick Attack shines. Also, since the changes to NIN, running SAM+NIN doesn't make both complementary, as both will have to overlap each other's slashing debuff.
NIN is just a glorified aggro management tool with legs at this point, as long as SAM remains so high.
DPS is utility. That's new... Whatever.
I never said that I wanted to bring SAM down so much that it would not be picked ever. Everything isn't just black and white. That's why it's called balance. The point is to balance things so every option is as good as the other. And currently that's not the case. SAM is so strong that it outshines pretty much every other DPS by a large margin.
Of course SAM's DPS has to be high. But not that high.
Please try to understand what balancing and nerfing mean.
Last edited by Fyce; 07-02-2017 at 06:44 AM.
Trick Attack averages +1.67% group DPS.
On Susano, SAM is ~350 DPS higher than NIN -both without balance- (if you include Balance, the gap jumps from 350 DPS to 450. But I won't talk about that as the parses without Balance already prove my point).
For Trick Attack to fill this gap, you need 21k group DPS. This is, of course, assuming that the NIN doesn't miss any Trick Attack and assuming absolutly no downtime... Which, in reality, makes Trick Attack worse than what I said.
In short, for NIN to be at least at the level of SAM, you need a group that can do 21k DPS. It means that your whole group has to work quite hard to make up for the fact that they bring a NIN instead of a SAM which could've been fine by himself alone.
Susano needs 14k group DPS to be clearable. As of today, quite a lot of PF groups still hit enrage. So this 21k group DPS is far from being the norm.
I check my numbers. Do you?
Data for the boss dps (Susano & Lakshmi) at the 80 percentile: https://www.fflogs.com/statistics/15...sdps&class=AnyTrick Attack averages +1.67% group DPS.
On Susano, SAM is ~350 DPS higher than NIN -both without balance- (if you include Balance, the gap jumps from 350 DPS to 450. But I won't talk about that as the parses without Balance already prove my point).
For Trick Attack to fill this gap, you need 21k group DPS. This is, of course, assuming that the NIN doesn't miss any Trick Attack and assuming absolutly no downtime... Which, in reality, makes Trick Attack worse than what I said.
In short, for NIN to be at least at the level of SAM, you need a group that can do 21k DPS. It means that your whole group has to work quite hard to make up for the fact that they bring a NIN instead of a SAM which could've been fine by himself alone.
Susano needs 14k group DPS to be clearable. As of today, quite a lot of PF groups still hit enrage. So this 21k group DPS is far from being the norm.
I check my numbers. Do you?
Let denote SAM dps in term of percentage of raid dps as S.
On average, NIN does 0.925S, and Trick Attack accounts for 0.0167 (=0.1*10/60) of the raid dps. For Trick Attack dps increase to be no less than the dps difference between NIN and SAM, S needs to be no more than 0.2227 (=0.0167/(1-0.925)) of the raid dps.
Consider a standard composition in which SAM does the highest percentage of raid dps, i.e. other members have the lowest personal dps in their categories: DRK/WAR/SAM/NIN//MCH/SMN/AST/WHM.
At the 80 percentile, DRK does 0.59S; WAR 0.627S, SAM 1S, NIN 0.925S, SMN 0.867S, AST 0.254S, and WHM 0.326S.
Since the sum of all 8 members damage is 100%, S is 0.2170 (=1/(0.59+0.627+1+0.925+0.867+0.254+0.326)), which is less than the threshold 0.2227.
So at the 80 percentile, Trick Attack dps increase is always bigger than the dps difference between SAM and NIN.
Data for the boss dps (Susano & Lakshmi) at the 90 percentile: https://www.fflogs.com/statistics/15...sdps&class=Any
Doing the same calculations for the 90 percentile with the same aforementioned standard composition:
- S needs to be no more than 0.2012 (=0.0167/(1-0.917)).
- S is 0.1798 (=1/(0.62+0.651+1+0.917+0.851+0.866+0.289+0.369))
So at the 90 percentile in which other members do more dps in term of percentage of raid dps, Trick Attack dps increase further outscales the dps difference between SAM and NIN.
Conclusion: NIN raid dps contribution is higher than SAM raid dps contribution at 80 and 90 percentiles. The same calculations can be done for other percentiles.
Last edited by HolyTurtle; 07-02-2017 at 10:48 AM.
Weird, I though I included where I took my data in my post. Oh well.
I took the average numbers pulled out from the Top100 parses regarding individual DPS of both NIN and SAM. The difference was about 350 DPS in favor of SAM. Which means that Trick Attack should do at least 350 DPS from 7 other party members for the NIN to be on par with SAM. For a 1.67% damage increase, this equals to 21k group DPS.
So, my numbers are definitly correct.
What differ is what data we use. And it's true that the difference in DPS between NIN and SAM when looking at specific percentiles doesn't align with what I found.
However, I will say that your assumption greatly depends on the fact that your group must share the same percentile between all players. I only went as far as assuming that SAM and NIN had the same skill level (which is what to assume from both Top100). On my side, I checked several real parses, only to see that player's skill is far from being homogeneous. In fact, quite a high number of parses from Top100 SAM and NIN had these players being atleast 96% perf, while the rest of the group was below 50%.
In these groups, a NIN provides way less overall DPS to the group than the SAM.
And this was my main conclusion, supported by your calculations: for NIN to be on par with SAM, the whole group needs to be top notch. This condition greatly devalues Trick Attack and often leads to the situation I described.
But still, it's hard to compare our results, as we both used very different data and, obviously, assumed that we took the right approach.
...Uh.
That was high for Heavensward, sure. But Stormblood? No, not really.
PF randoms being garbage is nothing new and not an indicator as to whether or not something is imbalanced.
Being able to carry otherwise poor group DPS is exactly how a selfish DPS class should be designed. There's absolutely nothing wrong with something being the clear best in sub-optimal conditions.
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