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  1. #1
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Kacho_Nacho View Post
    Well, it's actually more like "quit jumping to conclusions based on hearsay and letting those erroneous conclusions get in the way of your enjoyment of the game" and "we have no means of seeing all the data SE in accumulating. They are in a better position to make decisions than us."

    Anyhow, it's possible things need tweaked. I don't want to see the pitchfork and torches mob dumping on the players of samurai nor do I want to see players get into this meta headset and start trying to exclude jobs like machinists and dragoon from raiding.

    The balance doesn't matter for in the majority of the game. If a party isn't in the cutting edge of raiding, it doesn't matter who you bring to deal damage.

    That's all I'm saying.

    In addition, parsers are notoriously prone to misinterpretation. Players cherrypick information that supports their arguments all the time in WoW. This is what SE is trying to avoid.

    This thread was originally a troll's attempt to stir things up and get people thinking samurai should be nerfed. We don't have the information to make that call nor should we ever have that level of information.

    We are not the game designers. We are the players. This isn't game play by democracy or mob rule.

    SE make those calls. They decide what is balanced and what is not. Our part in this, is to play the game and offer our observations and criticisms. They receive our input then decide what to do from there.
    how can we give inputs...if we dont have the number? SE said no to parser because they afraid that it will be source of toxicity... but how we supposed to improve if we cant have number on what damage we deal, how many crits etc? your statement is contradicting.

    yes of course people should be fine bring any job that they prefer to to raid/dungeons. but that did not excuse them to play poorly. because he may have fun, but the others may not. that what parser CAN tell us.
    On topic:

    SAM should be generally outclassing other DPS, as it design of their kit. Currently we cant say the class balance is working or not because the endgame raid isnt here yet. I agree with you that we shouldnt have mindset that any job is incapable to do the raid. but it has happened before and we should keep critical to the devs. Being critical does not mean we undervaluing what they have done, but they are human too.
    (0)
    Aion Zwei - Masamune

  2. #2
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Aion View Post
    how can we give inputs...if we don't have the number? SE said no to parser because they afraid that it will be source of toxicity... but how we supposed to improve if we cant have number on what damage we deal, how many crits etc? your statement is contradicting.

    yes of course people should be fine bring any job that they prefer to to raid/dungeons. but that did not excuse them to play poorly. because he may have fun, but the others may not. that what parser CAN tell us.
    On topic:

    SAM should be generally outclassing other DPS, as it design of their kit. Currently we can't say the class balance is working or not because the endgame raid isn't here yet. I agree with you that we shouldn't have mindset that any job is incapable to do the raid. but it has happened before and we should keep critical to the devs. Being critical does not mean we undervaluing what they have done, but they are human too.
    Hi Aion. You can provide input by stating someone's DPS seems too high or too low. As for self-improvement, I feel most of us know instinctively when we are improving. We start getting comms, we don't have to stop and think about our priority list, we notice larger numbers on the screen, etc...

    However, I believe parsers can be of help in gauging your self-improvement. The problem comes in when players only look at the top damage. They blow off the utility another class brings. They pay no attention to the fact that the #3 ranked damage dealer interrupted the boss's AoE attack six times while the top two damage dealers didn't interrupt the boss at all. They only focus on the all mighty top dps number and that hurts the game tremendously.

    So, I'm not contradicting myself. I just know that SE has banned parsers for good reason and we have to rely on our own experience to gauge how well we, or another player, are doing.

    Also, it is fine to be critical. No one likes a Yes Man.

    If you, me, or anyone else notices a problem we should let the devs know! We should tell them exactly what we are seeing in a clear and polite manner.

    However, we also have to accept that this is not game design by forum vote. Once we send off that post, our part is done. The ball is then in SE's court.
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