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  1. #11
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by HaiHai View Post
    I think most people are fully aware that SAM was designed to be pure damage and out dps other jobs.

    The question isn't if SAM should be doing more damage than other jobs, but instead how much more damage should SAM be doing than other jobs?

    People need to be asking whether or not it's ok if SAM has around 600 more dps than DRG for example, or 1000 more dps than MCH.

    At what point does the "utility" or raid buffs other jobs bring become weak in comparison to the difference in dmg you gain by bringing a SAM.
    I don't know, reading this thread has me thinking that people really don't care one way or the other, how SAM was meant to be designed.

    And trying to think about when utility/raid buffs become weak in comparison to flat damage isn't so much a question. Raw damage on an individual Job needs to contribute more than raid/utility buffs AND the raw damage of the next most capable Jobs.

    Right now, I don't know that I can say SAM is in the best of spots, because the highest SAM damage we've seen is in the 4600's, but are EXTREMELY lucky Crit/DH+Cit heavy runs. We're starting to see some other Jobs produce numbers VERY close to that (SMN in the 4400's, DRG above 4100, NIN in the 4200's). So SAM is operating, at best, around 10% higher than the majority of Jobs.

    Let's take that away from SAM, and say that's it's utility, and that they just deal 4200 average DPS like most everyone else. That's 400 or so total rDPS contribution from SAM. Compared to the 300-ish from Disembowel+Sight+Litany. Compared to the 400-500 rDPS contribution from NIN. You could go on and on. The discrepancy isn't enough to put SAM comfortably ahead of anyone. And it's even less in the face of progression, where RDM's raise/cures might potentially be the difference of a World First clear and a wipe, for example. Anyways. It's a very fine line is the idea, and right now, SAM is on the scarier side of losing importance, than the safer side.

    It is in a far better place as far as playstyle goes, and that's without saying. Some other Jobs need A LOT of love, but I'm not sure it's like, directly related to SAM though.
    (2)
    Last edited by Nominous; 06-29-2017 at 09:04 AM.