Quote Originally Posted by Ramath View Post
So, let me get this straight...

Back when MNK was supposed to be the raw dps without much/any raid utility, everyone complained that the damage wasn't high enough to justify its lack of utility. But now that we have a job that actually does produce enough DPS to justify lack of utility, everyone else is complaining about it?
I don't know that there's reason to be as aggressive in your opinion about it, but yes, that is what's happening.

People just don't understand, or worse, don't care, is all. As I've said, MNK actually HAD forms of party support, AND high damage in 3.xx, and that didn't create a good enough incentive to bring it to parties. The lack of synergy with the party is what kept MNK out, compared to melee WITH it.

We've seen it. We have evidence. SAM is actually worse off, because it doesn't even have a Mantra-esque support skill to offer anyone.

I get why people are bummed. As a DPS, your Job is to bring the pain. The more effective you are with that, the better it feels. We play for the numbers. We're just seeing that people are quite fair-weather when it comes to their playstyle.