Quote Originally Posted by Ootarion View Post
Samurai is clearly a class that follows the ideaology of High Risk High Gain because they do such high amounts of damage but this comes at the price of them having practically NO self sufficiency. If they nerf Samurai's damage then they will have to give them better self sufficiency to compensate, which might mean adding new abilities, and this is clearly not what they want for the class, so let it go.
Self sufficiency? They scarcely use TP, require Rescue-ing less than most, and have access to the same self-healing as any other melee (aside from DRG's LS-FT), which is more than any other DPS group. If anything, they are the job that is currently least dependent on group buffs to perform competitively, although also benefiting most from said buffs. They have very, very high self-sufficiency...

Wouldn't High Risk - High Gain be more alike to a job with a more intricate rotation (if any still exist), or that stands to lose more (ease of) DPS from mechanics unless preparing accordingly?