Quote Originally Posted by Nominous View Post
DRG was considered the 'pure' DPS that offered nothing in 2.0, and was relatively unpopular (for other reasons as well).
Except 2.0 DRG was the weakest dps in 2.0 and when 2.4 came out it was much clearer to see since it was much weaker than the other 2 melee while taking more magic damage and having no utility. Until 2.45 DRG was a massive screw up.

Its proof the the development team don't always know what they are doing and that's why the feedback is important. The consensus of at least 1000 people (despite how ill informed they can be) is still most likely more correct than that of a development team who judge themselves by their intentions.

Yoshida will say stuff like 'the class is fine, git gud' only to find that the job was subsequently buffed. Samurai probably wont get nerfed, but the 3 melee dps do need a buff or we will be looking at a magic based meta this tier. Samurai is fine but the issue comes from the relative dps. Most people are comparing them to the other 3 melee which is where the issue comes in. Especially DRGs, the gap is quite large and even though the 'meta' favours synergy, not a lot of people want to be the support and want to be the 'main character' dps.