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  1. #11
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by qqmoarploxify View Post
    Saying that each class is flat out "The Best" is probably inaccurate, and will change based on a fight to fight basis. Also, it would be dumb to design SAM, or any job, the flat out best in its department, doesn't fit the MMO style of balancing.
    There is no game in existence that executes 'perfect' balance. It does not exist. And if anything, it's probably the worst in MMO's, because sometimes content is designed that inadvertently benefits one Job's kit in an insane way compared to others.

    Also, designing characters to be "The best at something" is always at the cost of something else, and is a common theme in any game that strives for balance. In a fighting game for example. A grappler like Zangief can execute a move that deals about 20% of your life in one move. They are THE best damage dealt per move/input. That is how they are designed, because their tradeoff is (usually) terrible movement options, and few reversal options. A zoner/keep-away character is given great ranged tools, but terrible health to balance the few times you may get in on them, etc etc.

    Translated into our game... SAM was made to be the best at damage output, because it's tradeoff is fair. And actually, SAM is still treading on very thin ice. In the situation where you can't bring out the maximum effectiveness of the rotation, OR you die even once, the benefit of bringing the SAM was entirely lost. You've brought the same amount of DPS as any other Job, but nothing to benefit your party.
    (1)
    Last edited by Nominous; 06-29-2017 at 04:44 AM.