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  1. #1
    Player
    SupaFly1983's Avatar
    Join Date
    Oct 2013
    Posts
    20
    Character
    M'korolon Varko
    World
    Sargatanas
    Main Class
    Conjurer Lv 62
    (2)

  2. #2
    Player
    Xensai's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    113
    Character
    Winnie Blues
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    You don't even have Kenki mastery II people who say SAM is easy to play have zero clue about the rotation bet they think you use your 3 combos get your sen stacks and setsugekka for this so called GODLY DPS, so so sorry, but the class at a 90+% level actually requires a lot of thought and knowing when and when not to use certain abilities. WAH SAM hits too hard cause my DPS is lower WAHHHHH
    (5)
    Australian GMT+10

  3. #3
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Xensai View Post
    You don't even have Kenki mastery II people who say SAM is easy to play have zero clue about the rotation bet they think you use your 3 combos get your sen stacks and setsugekka for this so called GODLY DPS, so so sorry, but the class at a 90+% level actually requires a lot of thought and knowing when and when not to use certain abilities. WAH SAM hits too hard cause my DPS is lower WAHHHHH
    I wonder if it requires more thought than this post.
    (2)

  4. #4
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Oscura View Post
    I wonder if it requires more thought than this post.
    I'm sure that post required more thought than RDM does
    (0)

  5. #5
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by ToasterMan View Post
    I'm sure that post required more thought than RDM does
    Oh look, another person posting Red Mage is easy.

    Oh look, another post where I have to assert that I've constantly called my own class brain-dead.
    (1)

  6. #6
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Oscura View Post
    Oh look, another person posting Red Mage is easy.

    Oh look, another post where I have to assert that I've constantly called my own class brain-dead.
    Of course it's easy. If it wasn't, SMN's wouldn't be jumping ship all over the place. If you're calling your own class brain dead, then why keep playing it? That implies that you're bored.
    (0)
    Last edited by ToasterMan; 07-19-2017 at 11:24 PM.

  7. #7
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ToasterMan View Post
    I'm sure that post required more thought than RDM does
    I'm sure that post required more thought than Goldsmith does!

    Wait. !@#%
    (2)

  8. #8
    Player
    Meng_Qing's Avatar
    Join Date
    Jul 2017
    Posts
    13
    Character
    Qian Meng
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Isn't the whole point of utility to overall boost or upkeep the DPS? You ress someone so they can get up and continue DPS. You heal so they can continue DPS without death. You raise attack speed so you can hit more often for DPS. You have gap closers so you can DPS immediately. You have disengage so you can avoid damage in order to not die so you can continue to DPS. You grant a shield or take damage for an ally so they can DPS without worry they are dying, because dead DPS is no DPS.

    If utility doesn't retain, increase, or recover DPS... what is utility?

    The whole point of survival is so you can DPS as best as you can to take down a dungeon or boss.

    Or am I wrong in my thinking?
    (2)
    Last edited by Meng_Qing; 07-20-2017 at 06:07 AM.

  9. #9
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Quote Originally Posted by Meng_Qing View Post
    If utility doesn't retain, increase, or recover DPS... what is utility?
    That's not utility; that's just part of the core job - to increase DPS. Those tools aren't 'utility', they are part of the main function of the job (damage) and are actually more like dependencies (or synergy) than utility.

    Utility are tools that help outside your main role. Mantra and RDM heals/res are examples of this.
    (0)

  10. #10
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    There are more metas again, for either w-prog and speed kills. Mnk must have been chosen for mantra, a healing intensive fight. One with a intense dps check fight, they might have used a Sam instead.. (seemed almost as if 4.0 would have more or less "a single meta" for both w-prog and speed kills,.. glad it's not the case).

    Maybe now a 3 caster meta, a "parallel" meta, might actually exist too?? (Smn buffing all casters a bit with Garuda + smn adding some utility, if Rdm goes down in the fight or is tied to mechanics).

    Atleast when looking at Blm at 4.05, first real 4.05 impressions, maybe a 3 caster parallel meta might be possible, depending on the fight.

    While now physical dps (and tanks??) seem more "exchangable" for possible metas too.. is there now possibly more "metas" for both w-prog and fast kills in 4.05?
    (0)

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