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  1. #1
    Player
    Shunye's Avatar
    Join Date
    Sep 2013
    Posts
    74
    Character
    Shunye Windlash
    World
    Diabolos
    Main Class
    Archer Lv 70
    it probably has alot more to do with class synergy and group buff stacking than anything else. if you can get 4 group buffers to all pop their buffs at the same time which causes you to end up skipping a phase, it's more beneficial than having a sam who will average out to more damage over the course of the fight. that and the huge nerf to single target balance card is a huge knock against sam.

    Quote Originally Posted by Eyvhokan View Post
    This is literally only the Dragoon's DPS. None of the buffs were touched this patch, but personally the DRG him/herself now does 2-4% more damage than before, and that was enough to tip the scales?
    also don't forget the damage that the increased damage for the bard just for the dragoon being in the group providing the piercing debuff.
    (0)
    Last edited by Shunye; 07-18-2017 at 10:23 PM.

  2. #2
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Quote Originally Posted by Shunye View Post
    also don't forget the damage that the increased damage for the bard just for the dragoon being in the group providing the piercing debuff.
    I don't think that changed this patch; it's still 5% IIRC.

    From the numbers before, what DRG provided in terms of synergy/buff damage did not make up the raw numbers due to how low DRG was. The only thing that changed was the DRG personal DPS only, by 2-4%. Did that damage buff put the DRG up enough that the deficit was closed?
    (0)

  3. #3
    Player
    Esoterikk's Avatar
    Join Date
    Jul 2017
    Posts
    34
    Character
    Eso Terik
    World
    Mateus
    Main Class
    Samurai Lv 68
    World first V4S had no SAM. Guess they can't be that amazing.
    (0)

  4. #4
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Esoterikk View Post
    World first V4S had no SAM. Guess they can't be that amazing.
    World first (edit: not first actually, but one of the first clears) for T5 had two Warriors in 2.0.

    This is literally irrelevant.
    (0)

  5. #5
    Player
    Esoterikk's Avatar
    Join Date
    Jul 2017
    Posts
    34
    Character
    Eso Terik
    World
    Mateus
    Main Class
    Samurai Lv 68
    Quote Originally Posted by Oscura View Post
    World first (edit: not first actually, but one of the first clears) for T5 had two Warriors in 2.0.

    This is literally irrelevant.
    Its actually extremely relevant, since parsing is an unofficial part of the game a class "being higher on the DPS meter" than you is not a good enough argument. If the hardest content can be cleared without a SAM then they aren't outclassing everyone enough to be a problem.
    (1)

  6. #6
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Esoterikk View Post
    Its actually extremely relevant, since parsing is an unofficial part of the game a class "being higher on the DPS meter" than you is not a good enough argument. If the hardest content can be cleared without a SAM then they aren't outclassing everyone enough to be a problem.
    Any combination of classes (within the tank/dps/healer trinity of course) can clear any content. The fact of the matter is what is optimal and what isn't. It's irrelevant because it has nothing to do with that. Progression is different from optimization. If you had bothered to read any of this thread you'd find that a lot of the posts are less "muh deeps 2low to samurai" and more "SAM in an optimal setting can outdamage the utility + damage some classes can bring."

    You can clear any and all content without a ninja, but it doesn't change that they are too good.

    "They cleared without <class>," is not an argument, period.
    (0)

  7. #7
    Player
    Sawamura's Avatar
    Join Date
    Mar 2011
    Location
    Norway Zodiark and hyperion
    Posts
    171
    Character
    Rygart Sawamura
    World
    Zodiark
    Main Class
    Samurai Lv 90
    The problem people care too much with self dps numbers... But don´t care raid progression or what utility can bring to progression and don´t realizes single high dps numbers mean nothing if whole party is dead.
    (0)

    Make no mistake. I'm not you alliances. I'm here cause I just do what I felt is right thing to do.

  8. #8
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    SAM was used on all the other floors. The swap to MNK was due to non damage utility to make healing easier.

    'Support' DPS with no actual utility doesn't offer any more utility than a 'selfish' DPS. Their only reason for existing is whether the buffs are worth it over selfish DPS.
    (3)

  9. #9
    Player
    BlackThought's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Black Thought
    World
    Malboro
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Sawamura View Post
    The problem people care too much with self dps numbers... But don´t care raid progression or what utility can bring to progression and don´t realizes single high dps numbers mean nothing if whole party is dead.
    DPS is literally the job. The focus on utility is getting absurd. Bonus utility is great, obviously but DPS is utility.
    (0)

  10. #10
    Player
    Sawamura's Avatar
    Join Date
    Mar 2011
    Location
    Norway Zodiark and hyperion
    Posts
    171
    Character
    Rygart Sawamura
    World
    Zodiark
    Main Class
    Samurai Lv 90
    Quote Originally Posted by BlackThought View Post
    DPS is literally the job. The focus on utility is getting absurd. Bonus utility is great, obviously but DPS is utility.
    Even you said this way. Still people is too focus self dps number and ignore fact how raid progression work. dps number isn´t for like hey dude look how much damage i just did.
    All new raid is always about how make to keep party survive mechanic and clear it before enrage with minium gear level. Once everybody has higher gear level and learn mechanic is where dps number come in and speedrun like skip phase and farms.
    This thread is make it sound like. There is no need to bring another job and just bring bunch of samurais to clear content to me.

    Sorry for weird english. hope you understand what I mean.
    (1)

    Make no mistake. I'm not you alliances. I'm here cause I just do what I felt is right thing to do.

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