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  1. #1
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nite83 View Post
    All this complaining is going to suck the fun right out of the game. Stop asking for nerfs. You are some damn cry babies. His/her toy is better than mine take it away.

    It's the nature of all MMOs. If the class you're playing is top DPS, it's fine. If it's not, the top class needs to be nerfed and your class needs to be buffed until it is. The Meta has ALWAYS been more about epeen than anything else. It's why I can't stand the Meta. It literally does suck the fun out of games.

    It's the same in WoW, it was the same in TSW and pretty much every other MMO I've played unfortunately... People become so obsessed with the numbers they put out that they can't just enjoy the class.

    If they nerf Samurai into the ground, I will still play it as my main because I love the class aesthetic and the way it plays.
    (2)
    Last edited by Ryaz; 07-15-2017 at 05:19 AM.

  2. #2
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Ryaz View Post
    It's the nature of all MMOs. If the class you're playing is top DPS, it's fine. If it's not, the top class needs to be nerfed and your class needs to be buffed until it is. The Meta has ALWAYS been more about epeen than anything else. It's why I can't stand the Meta. It literally does suck the fun out of games.

    It's the same in WoW, it was the same in TSW and pretty much every other MMO I've played unfortunately...
    What a convenient position to have when you play one of the most powerful and rewarding jobs (and don't have to deal with PF exclusion bs)...
    I wonder if roles were to be reversed and SAM had come out like MCH in 3.0 (weak as hell), you'd have that position.
    People are in their right to complain if they need to play clunky jobs for no reward and no competitive chance VS the top jobs.
    But sure, let's chalk it up to "meta".
    (6)

  3. #3
    Player
    Esoterikk's Avatar
    Join Date
    Jul 2017
    Posts
    34
    Character
    Eso Terik
    World
    Mateus
    Main Class
    Samurai Lv 68
    Quote Originally Posted by Galvuu View Post
    What a convenient position to have when you play one of the most powerful and rewarding jobs (and don't have to deal with PF exclusion bs)...
    I wonder if roles were to be reversed and SAM had come out like MCH in 3.0 (weak as hell), you'd have that position.
    People are in their right to complain if they need to play clunky jobs for no reward and no competitive chance VS the top jobs.
    But sure, let's chalk it up to "meta".
    How does nerfing the top job solve the problem of playing a clunky job? All that will happen is you are still playing a clunky job but the boss is dying slower. You should be concerned about fixing your clunky job.
    (1)

  4. #4
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Esoterikk View Post
    How does nerfing the top job solve the problem of playing a clunky job? All that will happen is you are still playing a clunky job but the boss is dying slower. You should be concerned about fixing your clunky job.
    I'm concerned about both. Because, you see, there's only 4 slots for my role in a party with 9 available options.
    And like rational, intelligent beings that we are, we tend to favour efficiency.
    Not only that, but I too like feeling like a god of destruction barrelling through raids. I like being rewarded for my dedication (shocker).
    I want the clunky jobs to get fixed and I also want us all to get equal opportunity to do equally well.

    And I don't want to hear this "buff 'em all" nonsense. People have responded time and time again that it only brings power creep (correctly so).
    I'm not even a person that favours SAM nerfs- the job I complain the most about is NIN- but what you wrote really has no basis to stand on.
    (1)
    Last edited by Galvuu; 07-15-2017 at 08:12 AM.

  5. #5
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Galvuu View Post
    snip
    I played MCH in 3.0. Yeah, it sucked that it had a lot of problems, but I still played the job because I enjoyed it and wasn't excluded from content because I was a MCH. Hell, despite some reservations I proved on the very first day of Alex to a skeptical FC member that I could not only hold my own, but help the party in ways other couldn't with mp regen. If there's anything that keeps players excluding jobs in PF without givng them a chance, it's the Meta causing a sky-is-falling mentality, when in actually the jobs would be perfectly capable of clearing content without issue.

    Failure at a DPS check on Bismarck EX, for example, people would blame squarely on the shoulders of MCH back in HW, when many times it was the other DPS jobs failing to play their jobs properly. But blame always went to the MCH, even if they were doing well, because the Meta said they suck and other players didn't want to own up to their own shortcomings. My very first Bis EX clear was like that. We we're having some issues with clearing and people wanted to blame the MCHs (we had 2)... Until a guy who had a parser spoke up and said "It's not them. It's the Drg."

    Again, it's the nature of MMOs. I saw the same exact thing in WoW with Legion. A few classes really needed help, like Hunter for sure (like MCH and DRG here), but the difference between most classes was between 3-4% and people would still be complaining that Ret Pallies, Assassination Rogues and Fire Mages were too strong (I played a Frost DK and they were terrible in the beginning of the expansion). I watched many DKs go from "our class is garbage", despite being middle of the road, to "our class is fine" when it was topping the charts nearly every fight.
    (1)
    Last edited by Ryaz; 07-15-2017 at 02:40 PM.

  6. #6
    Player
    BlackThought's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Black Thought
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ryaz View Post
    It's the nature of all MMOs. If the class you're playing is top DPS, it's fine. If it's not, the top class needs to be nerfed and your class needs to be buffed until it is. The Meta has ALWAYS been more about epeen than anything else. It's why I can't stand the Meta. It literally does suck the fun out of games.

    It's the same in WoW, it was the same in TSW and pretty much every other MMO I've played unfortunately... People become so obsessed with the numbers they put out that they can't just enjoy the class.

    If they nerf Samurai into the ground, I will still play it as my main because I love the class aesthetic and the way it plays.
    If this were true, this thread wouldn't exist and no one would lobby for class balancing.
    (2)

  7. #7
    Player
    Mysticdraggon's Avatar
    Join Date
    Feb 2017
    Posts
    258
    Character
    Drake Orkaan
    World
    Lamia
    Main Class
    Ninja Lv 61
    this is from a level 50-55 perspective.

    my personal opinion is that i feel as if SAM is a little bloated at the moment.

    for one thing, unlike Monk now, SAM has two DPS actions/de-buffs that the class can place on an enemy like the old Touch of Death did for monks. one is a slash damage vulnerability and the other is DPS Iaijutsu action that works almost identically like the old Touch of Death.

    another is that the samurai has two combos that either allow the class's action CD to decrease or execute 10% more damage per action. this is not the only action that builds up the class's DPS.

    the class also has a great AOE combo in which the player can set up two Iaijutsu and execute a Iaijutsu AOE action.

    overall, i like samurai as it is. rather than a class that can do extra damage for a party, it is a class that can BE the damage dealer of the party, so i would really like it if other DPS classes were the same instead of nerfing SAM.
    (0)
    Last edited by Mysticdraggon; 07-16-2017 at 12:25 AM.

  8. #8
    Player
    Ketsufuma's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    212
    Character
    Ca'ex Ketsu
    World
    Adamantoise
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Mysticdraggon View Post
    this is from a level 50-55 perspective.



    overall, i like samurai as it is. rather than a class that can do extra damage for a party, it is a class that can BE the damage dealer of the party, so i would really like it if other DPS classes where the same instead of nerfing SAM.
    can we just end this debate with this quote here please?
    this sums it up perfectly lets stop crying for nerfs and ask for other class buffs to make you all feel better :3
    (1)

  9. #9
    Player
    BlackThought's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Black Thought
    World
    Malboro
    Main Class
    Lancer Lv 70
    What kind of degenerate cares about NUMBERS in an RPG?

    I mean, really. /sarcasm
    (4)

  10. #10
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    I originally came at this from the mind of "Buff them all." But after reading a few arguments, Red Mage needs some potency nerfs, but I stand by Summoner and Black Mage still needing tweaks and buffs to them as well. Summoner, for instance, shouldn't be as punishing as it is and Black Mage needs something done to make its 4.x rotation a clear choice over the 3.x and 2.x rotations.
    (3)

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