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  1. #1
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Draven View Post
    Which just means they failed to make a job that has any good party utility, again, but that still doesn't mean it has any "rights" to being overpowered when it comes to dps. If it's a dps class like other dps classes, then it has no more rights to anything than any other dps class. Period.
    It's a design choice. You can like it or hate it, but there's nothing wrong with a job that only brings dps as long as the dps is high enough to justify the lack of synergy with the rest of the party.
    (3)

  2. #2
    Player
    Draven's Avatar
    Join Date
    Mar 2011
    Posts
    155
    Character
    Draven Pierce
    World
    Adamantoise
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Lastelli View Post
    nothing wrong with a job that only brings dps as long as the dps is high enough
    Did I say it shouldn't? No. Read again. If it's a dps class, then it has no more rights to anything than any other dps class. Otherwise, it's unfair to other similarly designed dps classes that have just as much "right" to be the chosen dps for pure dps reasons. Why is this so hard? Is this the shortbus section of the forums or something?
    (1)

  3. #3
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Janhyua View Post
    And to add it on top of my post, this is why you are not hired to be SE battle team lol because you failed to understand
    A DPS with an identity to simply "be the best DPS" is stupid.

    That's like calling PLD a balanced Tank or AST a balanced healer because their identity is to be better than everyone else.
    (6)

  4. #4
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    A DPS with an identity to simply "be the best DPS" is stupid.

    That's like calling PLD a balanced Tank or AST a balanced healer because their identity is to be better than everyone else.
    Paladin is where it should be now they need to buff Warrior dps and give them stance dancing back with no drawback and as for dark knight he standing on even of the 2 atm which is what DRK is
    (0)

  5. #5
    Player
    Karja's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Karja Ashdale
    World
    Odin
    Main Class
    Black Mage Lv 80
    I would say WAR isn't even that bad. It's still the highest dps tank and its cds are still powerfull. The biggest problem I currently see with WAR is Beast Gauge penalty when you switch stances and Shake it off.
    Beast Gauge penalty could be rework in 2 ways, just revert it back to the way it worked in Heavensward or if that's to powerfull make Defiance trigger a GCD. This way switching into Deliverance would be easy, like dropping Grit on DRK.
    I draw a blank on Shake it off though.
    A minor thing could be changing Onslaught from a Beast Gauge consumer to cost no Beast Gauge but increase CD to 30 or 45 seconds.
    (0)

  6. #6
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    People seem to not know what is call utility over no utility lol I laugh every time they say nerf sam
    (2)

  7. #7
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Which and what kind of KFchocobo wing they don't understand.....


    When you nerf sam dps there is noting left of Sam... when you have ninja and monk both have damage increase for the party while doing almost the same as samurai then what is the point of samurai!?!?!?!?!

    Please for the love of chocobo and his friend please understand this logic
    (0)

  8. #8
    Player
    Dortharl's Avatar
    Join Date
    Jun 2015
    Posts
    118
    Character
    Noah Dotharl
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    As a BLM I find the reasoning SE's provided to be hilarious, raid utility? The only utility BLMs possessed was given to all casters in 4.0 and until SE decides to make more raids where AoE is a factor having the highest the highest AoE DPS is useless.

    Let's be honest here, SE wants people to play the new classes, it is literally required in order to be considered a good return on the investment of creating these classes. If no one played the new classes because BLM and Monk/NIN did more dmg than this would mean that the investment in creating these new classes was useless.
    (7)

  9. #9
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Dortharl View Post
    As a BLM I find the reasoning SE's provided to be hilarious, raid utility? The only utility BLMs possessed was given to all casters in 4.0 and until SE decides to make more raids where AoE is a factor having the highest the highest AoE DPS is useless.

    Let's be honest here, SE wants people to play the new classes, it is literally required in order to be considered a good return on the investment of creating these classes. If no one played the new classes because BLM and Monk/NIN did more dmg than this would mean that the investment in creating these new classes was useless.
    Only because the current (faceroll) extreme trials don't include an add phase, that doesn't mean that we won't have one or more in future content. In fact, add phases are standard. Just give blm that add phase and it will probably top the dps rankings.
    (0)
    Last edited by Lastelli; 07-11-2017 at 08:17 PM.

  10. #10
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Lastelli View Post
    Only because the current (faceroll) extreme trials don't include an add phase, that doesn't mean that we won't have one or more in future content. In fact, add phases are standard. Just give blm that add phase and it will probably top the dps rankings.
    Even then, add phases are what- 1% of the fight?
    A12S the adds melted in (literally) 10 seconds over a 9 minute fight. Sephirot, they lasted 20. Sophia you couldn't even aoe them because of the Paladin. Same for Thordan. A6S had those nice adds that you had to melt in less than 6 seconds (which is how long the tank's immunity lasted) or LB them.
    Add phases virtually don't matter in most raids. There's like... A9S I guess... but it's not like taking a few more seconds would wipe you in that joke fight.

    I mean, they can't matter, right, or else you'd need to bring a BLM/SMN to melt them down.


    Quote Originally Posted by Nominous View Post
    snip
    I'm pretty sure this is intended to be a balancing discussion, and not a min/max thread.
    I mean, all that you said is true and further corroborates my point.
    NIN has been for years the most overpowered, overcentralising dps job.
    It's the AST of dps, except it's beating out its competitors on a role where the options/slots ratio is way bigger than for the case of healers (9/4, so over 2 for dps, vs 3/2 for healers).
    If a job is so broken that none of the other 8 jobs can possibly replace what it brings, then that's something we should look into, imho.
    Has NIN ever not been meta? The utility is absurd (not just TA, the aggro tools are pretty great too) and the personal dps has always been high up there.
    It's like an automatic slot for years and it's not looked into xD

    Sure, we can let it stay this way and now balance the other 8 dps for the remaining 3 slots. But I don't feel like this is very fair.
    I wish they reworked SMN's Titan to get a 5% raid dps boost every 30 seconds or something (or 15% every two minutes). Now there's a melee trick attacker and a caster trick attacker, with slight differences, and NIN loses it's guaranteed spot, and SMN becomes desirable, and SAM's utility can finally be actually useful. At least, personally, I'd rather see it like this. No job should be an auto-include, especially for this long.
    (1)
    Last edited by Galvuu; 07-11-2017 at 08:53 PM.

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