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  1. #1
    Player
    Black_Starr's Avatar
    Join Date
    Jun 2017
    Posts
    12
    Character
    Blackstarr Leonhart
    World
    Exodus
    Main Class
    Monk Lv 60
    Quote Originally Posted by Oscura View Post
    It would be great if I could see a post criticizing criticism of SAM that isn't from a 70 SAM whining about how their class is going to be nerfed to the ground, followed by some random anecdote of "but SAM doesn't really outdamage that much and I get beaten sometimes," and it's like yes, every gets their DPS beaten. That's what happens when you run into players that are better than you. Please stop stating the obvious. It has nothing to do with class balance. If someone plays a top tier character in a fighting game and loses a lot and/or loses period, it does not magically change that character's tier.
    Except, what he said is relevant unless you assume he is a bad sam player. Is he getting out dpsed because he just isn't a good samurai, or is it because the aforementioned classes might be more competitive than we're letting on.
    (0)

  2. #2
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Wait, who said losing a lot in a fighting game doesn't magically change a tier?

    Commonly, the way that fighting game tiers are decided is by the rate at which a skilled player wins or loses vs. a specific character played by another skilled player. That's why the format for listing tiers is usually X character 10 : Y character 0, or Tager vs. Nu 3-10 matchup. Character popularity can skew how that looks as well. If strong players are using the character, it can definitely skew the results. Which is why you can see a pro, or multiple pros using a character and making the consensus that they're "Top Tier" but others can't find the same success. However, it's still a pretty big apples to oranges comparison to this game.

    Ultimately, SAM is popular, which surprises no one. It would have been regardless of how powerful it was. And unless we go out and ask every player why they're on the Job, we can't make the assumption it's because it's too powerful and everyone's jumping to it because of that.
    (0)
    Last edited by Nominous; 07-03-2017 at 12:26 PM.

  3. #3
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    SAM,right now,is the "waiting for my main to get proper buffed" job for many main monks and goons.
    Me included.
    (0)

  4. #4
    Player
    Vincent_Mateus's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    104
    Character
    Vincent Mateus
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    I don't care how much stronger Samurai is or isn't compared to other classes, I just want to enjoy Dragoon again and not feel like a liability to my static.... it's 2.0-2.4 all over again.
    (5)

  5. #5
    Player
    BlackThought's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Black Thought
    World
    Malboro
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Vincent_Mateus View Post
    I don't care how much stronger Samurai is or isn't compared to other classes, I just want to enjoy Dragoon again and not feel like a liability to my static.... it's 2.0-2.4 all over again.
    Other than the willfull ignorance about balancing issues, this is what upsets me the most. We've already BEEN here. And I certainly do not recall people being so magnanimous.
    (1)

  6. #6
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    From what it looks like right now, SAM and BRD have a gaurenteed spot. What remains to be seen is if 3 SAM 1 BRD will do better than a more varied composition. We may get some add phases where there are like 15 adds at a time or something that may require a caster. Who knows.
    (0)
    The tiniest lala.

  7. #7
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by PotatoTree View Post
    .
    BRD/NIN/RDM and either MNK or SAM is what I hear most frequently.
    (2)

  8. #8
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    http://forum.square-enix.com/ffxiv/t...80#post4263080

    Just in case you thought SAM was getting nerfed
    (0)

  9. #9
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by MiruWest View Post
    http://forum.square-enix.com/ffxiv/t...80#post4263080

    Just in case you thought SAM was getting nerfed
    It does not bode well that they specifically singled out Samurai in that post.
    (0)

  10. #10
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Oscura View Post
    It does not bode well that they specifically singled out Samurai in that post.
    "For now, everyone seems to be focusing on SAM damage and is comparing with other dps jobs, for dev teams however, they based the damage on numbers based on soloing enemies, and did not perform adjustments based on aligning with other jobs. Their direction is revealed to be this
    Putting out damages without any support (Damage coming out from purely you yourself).
    How will it affect you when you do mechanics (With jobs affected easily by mechanics doing high damage, while jobs affected not much by mechanics, doing lower damage)
    When in full party, by raising the party member damage through actions, influencing other player member's damage, and its total. Now, with consideration of 3 points above, they have been doing adjustments as much as possible and aligning the jobs together and adjust from there. For example a DRG that in party raises huge damage in party DPS, but when in comes to single performance alone, it's overall damage will deal lower than SAM, while in reverse, since SAM has no party utility to begin with, SAM's single player performance is thus adjusted to be the highest of all. That's the gap they were aiming for. In addition to that, "jobs that affected easily by mechanics, and whether they can attack enemies while in range or not", all those factors mentioned above, are included as well."

    Translation of the part singling out SAM.
    It was their intent.
    (1)
    Last edited by Nominous; 07-04-2017 at 02:56 PM.

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